Space Wrangler
Gitty-up up fer a dang'on frolic on yer space farm!

It's meteor-mutt season and ye got yer livestock to protect, with the trustiest of pardners: *a rope looped around itself.*
Scoot around and lasso them varmints! Set up rope fences and make yer way home on the range until ye can hit the hay.
Controls
WASD - MovementMouse - Aim
Left Mouse Button - Wind up and Throw Lasso
Right Mouse Button - Place Stake
Credits
Programming: @ambadev twitter twitchCharacter Design and Illustration: @ramememe
UI Design, Tile Design, Music, and Sound Effects: @mallow-ch twitter twitch
Character Sprites, Animation, and Level Design: J.L.
Genres: puzzle







Comments35
The levels had some boring downtime in them. Pushing enemies and friendlies seemed like the best option once I've run out of resources.
I really like your interpretation of the theme.
I found the gameplay to be glitchy sometimes (such as snagged wolves still running around attacking buns), but other than that, it's a very adorable little game!
The music is so catchy!
Great idea and execution. I liked the lasso and stake mechanics a lot.
Overall It is a great entry.
If I must give any negative feedback It felt a little irritating having seconds remaining in 60+ seconds level and wolfs falling on rabbits heads. But that's pulled out of my fingers. You get a good score 👍
I did run into a few bugs, notably that the level occasionally freezes, and you have to restart level from the menu. The stakes also seemed to behave inconsistently, even when I had enough rope.
Music is nice and bouncy... Pokemon vibes.
Great work for 72 hours!
It takes me a while to figure out what the goal is
Gorgeous presentation, lovely game concept! With a bit of polish this could be an instant classic, honestly :D
Ran into some minor movement related bugs, but nothing game-breaking. Overall I really enjoyed it. Nice job!
- Great, lots of polish and a good core set of mechanics. It feels like the player is at a disadvantage with no way to know where the wolves are.
Fun
- Yes
Innovation
- The capture mechanic gives the player an interesting trade off to consider.
Theme
- Nice interpretation of the theme, multiple layers of looping.
Graphics
- This is so stinkin’ cute.
Audio
- The music is upbeat and goes well with the game. All the actions have an associated sound cue that give the world life.
Humor
- The end of level art made me laugh.
Mood
- Happy, upbeat, stressful, sad, excited.