
Spacelink
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Joe likes satellites, so he founded his very own private satellite launching company: Spacelink! Will Joe succeed with his shoddy equipment and public distrust, or will he amass a fortune?
+ Launch satellites into space
+ Lose money by the minute for unlaunched satellites because people are impatient!
+ Activate satellite thrusters to protect them from immanent collisions
+ Hit the aliens with satellites and they will come and steal one (and the public won't lose any trust!)
+ Hyper-realistic orbit simulation (definitely!)
Special thanks to Kyle and Dan for some graphics, game concept, and QA testing.
Technical aspects and credits for those interested:
- Written in C with Vulkan and SDL2
- All graphics save for the beautiful cannon done by me (Cannon was Kyle)
- Original concept by Dan
- QA testing by Kyle and Dan (forgot to disable debug layers lol)
- Music and sound effects (all 3 of them) were my bass and pedals (what is sfxr)
)
+ Launch satellites into space
+ Lose money by the minute for unlaunched satellites because people are impatient!
+ Activate satellite thrusters to protect them from immanent collisions
+ Hit the aliens with satellites and they will come and steal one (and the public won't lose any trust!)
+ Hyper-realistic orbit simulation (definitely!)
Special thanks to Kyle and Dan for some graphics, game concept, and QA testing.
Technical aspects and credits for those interested:
- Written in C with Vulkan and SDL2
- All graphics save for the beautiful cannon done by me (Cannon was Kyle)
- Original concept by Dan
- QA testing by Kyle and Dan (forgot to disable debug layers lol)
- Music and sound effects (all 3 of them) were my bass and pedals (what is sfxr)
)