Of course, there are only a few levels since I didn't have a lot of time, some of the assets are.. questionable, all of the sound is missing and I didn't get to add some cool things like screenshake. But I'm still proud of it! I had forgotten about Ludum Dare until the first day's morning and I didn't want to miss it this time, so I gave everything I had into this little game, hope you enjoy it! ___
Tools used: • :pencil: Google Docs (Planning) • :pencil2: Asesprite (Graphics) • :robot: Godot (Engine) • ~~:speech_balloon: Discord (Procrastination)~~ ___ NOTE: If you'd like a version where you can restart the game, for speedrunning for example, click on the source code link. It contains a modified version where you can go back to the first screen by pressing Ctrl + R. I wasn't sure if I'm allowed to add this feature to my submission so I did this instead.
Beautiful and great fun. I like the 2 ways the theme is present in your game. Did I mention beautiful - the sprites and animations in this game are glorious! Great job.
Lovely little game! It's a pity that the sound is missing though, but I know how it works when you are a single dev with a long TODO list and only a couple of days :D
I love this! It's a great concept that I really think you could expand upon and make a bigger game out of. Add some cool music and sound effects for the spin (I suggest this https://youtu.be/cerkDJLuT_k just kidding) and it'll be even better. Got Zelda vibes from this - awesome job.
Would definitely be nice to have to music, and sfx. I noticed in one of the rooms it's possible to both die and continue to the next room at the same time by spinning onto the lava and landing on the door simultaneously. Would be great to see what some more mechanics/environmental obstacles as well as more levels could bring to the idea.
Great little entry! I know you said you struggled for time to implement sound and fx, but to help improve your page, you could add some screenshots and also let people know that its a web version, i think more people would be willing to try it!
Very nice concept. I like the simplicity of the pixel art and the control is clean. Of course, there's work to do to improve it, but for a Jam it's already a good base. The concept of breaking the loop while stubbing the blue ennemies is working well. If you keep working on it I think you would be able to make a very cute little game.
i really enjoyed this one, great concept, and the gameplay mechanic just felt good. wish there were some sfx to accompany the minimal but charming visuals. good job!:)
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You're right the game is only lacking more levels.
Shame that there's no audio. Some SFX would make this so much better :(