Stuck in a Day

Stuck in a Day

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overall: 3.50
fun: 3.47
innovation: 3.10
theme: 3.87
graphics: 3.53
humor: 3.66
mood: 3.73
Stuck in a Day is a game where the goal is to spend the most time in an infinite life routine. It consists of mini-games that varies between three times of the day: Morning, afternoon and evening. The player will venture into a cartoonish world trying not to saturate his lifestyle.

Only with the mouse and on browser.

Graphics made by : Juliette Guillaumel

Game design by : Tom Becker and Thomas Monnerie

Programming by : Lucas Esposito, Jules Fritz and Franci Algera

IIM student project
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