I would recommend having an exit key, probably Esc. Having it fullscreen and not being able to easily close it is frustrating.
That being said, I like the music and, while not necessarily strictly a *game*, it's surprisingly enjoyable; I could see it being a screensaver. Primary complaint is that the spherical shape of the ball makes it impossible to do a 360, though I did get it to go high enough from oscillating to lift off the donut.
@123seven3 - Thanks for the feedback - I was thinking that alt-f4 was simple enough, but I guess adding ESC might have been expected. - It was a very meta game/commentary about getting stuck in a loop, I won't be surprised at a low 'game-play' score. - You apparently did better then I was able to at getting the ball 'off' the loop
Beaufiful style, I unfortunately couldn't control the game as my arrow keys didn't work - any tipps for me? Thanks! Ben Edit: Just found out that you have to keep the key pressed.
NGL kinda disappointed that there's a speed limit. Would've been nice to send that ball into the 4th dimension. The mood and ambience were nice though, and very relaxing.
Btw, that wind effect is pretty sweet. Is it a particle system, or a 2D animation? Hard to tell because of the fixed camera.
The ambient atmosphere is quite relaxing. I enjoyed the concept of being stuck in a loop because the game was a ball stuck in a loop, but the controls caused for the player to almost feel stuck in a loop of up and down (nice touch).
Hehe, nice literal take on the theme. For something that has very little in terms of mechanics and gameplay, I spent a surprisingly long time playing around with the momentum and the ball and loop to see if I could get it to do a full circle. I could not :( Well done getting people so engaged in such a simple thing :D
A very literal take on the theme! The controls were a little frustratingly slow to respond but I imagine it would've been too easy to win if they were too responsive. The ball didn't quite match with the low poly background, maybe a low poly (or visible faceted) ball would've fit better graphically?. The music fit the game pretty well. Nice work!
you know what, I spent way longer here than I was expecting to :joy: it's really satisfying, and looks great. I think a few other people have mentioned it - but the ball being smooth while the loop is faceted *slightly* detracts from the overall look and feel, but that's the only issue I have with it :slight_smile:
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That being said, I like the music and, while not necessarily strictly a *game*, it's surprisingly enjoyable; I could see it being a screensaver. Primary complaint is that the spherical shape of the ball makes it impossible to do a 360, though I did get it to go high enough from oscillating to lift off the donut.
- Thanks for the feedback
- I was thinking that alt-f4 was simple enough, but I guess adding ESC might have been expected.
- It was a very meta game/commentary about getting stuck in a loop, I won't be surprised at a low 'game-play' score.
- You apparently did better then I was able to at getting the ball 'off' the loop
Btw, that wind effect is pretty sweet. Is it a particle system, or a 2D animation? Hard to tell because of the fixed camera.
Well done getting people so engaged in such a simple thing :D
I do like the graphics, looks quite polished actually.
One day.
https://www.twitch.tv/videos/762553836?t=00h43m18s