Stuck in Room

Overall★★★★★★★★★★2.82
Fun★★★★★★★★★★2.63
Innovation★★★★★★★★★★2.32
Theme★★★★★★★★★★2.97
Graphics★★★★★★★★★★2.87
Audio★★★★★★★★★★2.25
Humor★★★★★★★★★★2.04
Mood★★★★★★★★★★2.33
So Guys I have Created Stuck in Room which is related to Stuck in a loop , In this there are 10 Rooms with enemys and with 2 door one door will be take you to the next Room and another take you to directly to Room1 and there is no way to exit rather then door and you have 3 weapons to fight with Enemys...

Twist : Every time Door Value is Going to be changed

So i hope you like my game...

Comments21

JustusPan
JustusPan5 Oct 2020, 04:19
not a safe file. warning from the browser.
JustusPan
JustusPan5 Oct 2020, 05:18
the movement control could be more tight. currently it's a little bit hard to shoot and escape from enemy.The basic idea to loop the rooms by wrong door is okay, but it could be frustrating in a hard game. Anyway, it's a good game with challenges.Nice job.
peeweek5 Oct 2020, 13:33
The movement is really touchy, seems that your player has infinite acceleration so it can be really frustrating when he's rushing all through the room. Had a rough time with the controls and player speed but managed to go through some rooms.
Elizir
Elizir5 Oct 2020, 13:41
What a frustrating game :laughing: ... played it for the last 30 minutes.. i like it overall, nice graphics and interesting game concept :v:
ZevsEHG
ZevsEHG5 Oct 2020, 14:12
cool shooter! good job!
Vishal Gupta6 Oct 2020, 09:29
Very unique concept of loop and very excitingly executed.
AbhishekShah6 Oct 2020, 09:39
Perfect match for Stuck in a loop topic. Ludum Dare 47
Archock34
Archock347 Oct 2020, 01:23
Good shooter, I liked it, although it was a bit difficult afterwards, Well done!
masterkrepta
masterkrepta9 Oct 2020, 02:02
The movement was a little difficult to get the hang of how you move, but i like the bullet bouncing mechanic.
Balance686
Balance68610 Oct 2020, 22:51
I like the bloom effect and the gun twirling after you shoot is a nice touch. It fits in well with the theme. I think the player's acceleration/max movement speed should be dampened because it's a bit hard to accurately control. Also, the random door to progress, while good for the theme, is a bit too punishing in that it takes you to the beginning. Maybe better if it restarted the room you failed on? Nice compo submission!
Flying Cat of the Pepes11 Oct 2020, 00:18
buddy ever heard of friction - I'm kidding this was a fun game - nice work! but kinda frustrating when u have to restart every time
Quinn_Patrick13 Oct 2020, 01:30
I have a lot of issues with this game. As a few people have already pointed out, the movement in insane, with no friction whatsoever. The guns feel unresponsive, and the gunfights are way too hard with little strategy. Some of the graphical touches are nice, though, like the gun twirling, and the enemy ai is fairly impressive.
Sli16 Oct 2020, 23:11
Fun and challenging. I see people complaining about friction, well it does take time to get use to and it does make it even more challenging with this enemies, but if it by design I guess who can blame you.

- The twist - a little harsh, I think. Generally it is not a bad mechanic to punish players for mistakes or poor play that way. But choosing doors randomly is a chance, not skill, so it is normal to be frustrating.

I also liked some of the touches you made, that were forementioned. Overall good job.
Arad HamidSamiee
Arad HamidSamiee17 Oct 2020, 21:17
Graphics is simple but looks nice, the soundtrack is too repetitive, the gameplay is sloppy but also fun (especially if the game was multiplayer) and going through the wrong door treats the player as if it's a gameover.
BhavinDivechaauthor24 Oct 2020, 19:16
Thank you so much to play my game this is for all
AidanMarkham
AidanMarkham26 Oct 2020, 23:36
Nice graphics! The controls are definitely really hard to use, and I ran into a bug where you couldn't shoot three different times, so I was unable to progress past level three. I liked the gun spinning animation!
Lychee
Lychee27 Oct 2020, 07:59
This game had some nice graphics polish, the movement seemed way too fast for me, maybe it was connected to framerate and so it was going faster than you might have anticipated? Having a way to determine which door is right without trial and error would be nice too. Solid entry though!
BhavinDivechaauthor6 Nov 2020, 15:41
thanks all the guys to Support me and with very good comments
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