
SUNSTYX
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
here's a minimilist space shooter about keeping a star alive... your movement is restricted to rotation, but besides that it's not really a good representation of the theme. sorry!
here's a round of gameplay, if you need convincing
https://youtu.be/aHsC7ub-nwg
Feel free to criticize as harshly as you wish. Not sure what you could say that I haven't already thought about... but i guess that's what feedback is for
not sure what else to write here. it's weird that the game ended up lending itself so well to simplicity, considering my initial idea would never have worked with the time limit. This was also the first time i tried working with this sort of dynamic-y music. couldn't come up with anything better that would work with the game's aesthetic. also... the screenshot is of me playing the game wrong. you're supposed to shoot the asteroids, not the drone things. whoops
have fun!!!
Engine : GameMaker Studio 2
SFX / Music : Ableton Live 10 Intro
Design, code, sound and graphics were all done by myself.
here's a round of gameplay, if you need convincing
https://youtu.be/aHsC7ub-nwg
Feel free to criticize as harshly as you wish. Not sure what you could say that I haven't already thought about... but i guess that's what feedback is for
not sure what else to write here. it's weird that the game ended up lending itself so well to simplicity, considering my initial idea would never have worked with the time limit. This was also the first time i tried working with this sort of dynamic-y music. couldn't come up with anything better that would work with the game's aesthetic. also... the screenshot is of me playing the game wrong. you're supposed to shoot the asteroids, not the drone things. whoops
have fun!!!
Engine : GameMaker Studio 2
SFX / Music : Ableton Live 10 Intro
Design, code, sound and graphics were all done by myself.