
Temporarium
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
The lupuls are a truly miserable species - having evolved to have a lifespan of mere seconds to minimize their suffering, they toil away for generations on end to build the tallats' narcissistic monuments. One generation, you find a shiny block-shaped gem, unlike the sandstone blocks your ancestors slaved their lives away to transport. Sneak it between the tallats' long robes and explore your way into the monument with this little secret in hand.
- There are no visual indicators for player controls and various events. Sorry!
- There is no ending (though we had one planned), but if you reach a dead end you've made it. Double sorry!
- The character animations are inconsistent - we didn't get to polish it all.
- The camera tends to jump a bit confusingly when your current lupul dies.
- The gem can be pretty easily occluded by piles of dead lupuls - look for its shine in between the bodies!
- @syoels (Yoel Simhovich) - concept/game design, animation, asset integration, programming.
- @eden-shazar - concept/game design, programming, asset integration.
Controls
Select a lupul to control with the left mouse button, and guide it forward with the mouse pointer. Click to hatch after being reborn, but don't take too long!Notes / known issues
- The Mac build hasn't been tested yet! Let us know in the comment whether it works or not.- There are no visual indicators for player controls and various events. Sorry!
- There is no ending (though we had one planned), but if you reach a dead end you've made it. Double sorry!
- The character animations are inconsistent - we didn't get to polish it all.
- The camera tends to jump a bit confusingly when your current lupul dies.
- The gem can be pretty easily occluded by piles of dead lupuls - look for its shine in between the bodies!
Credits
- @omniopticon - concept/game design, world/character design, art assets.- @syoels (Yoel Simhovich) - concept/game design, animation, asset integration, programming.
- @eden-shazar - concept/game design, programming, asset integration.