Wow this is adorable! Incredible work on the graphics, and the puzzles were really well made too! One of the best games I've played this jam. Hats off!
Excellent artwork, the idle animations on all the characters looked fantastic! The difficulty certainly ramped up, was fun figuring out since failure was not very punishing. Great work!
1. work on performance. most 3d games are a bit crashy in low end devices. well mine also. 2. There is a shadow of bullet like thing that moves every time i make a movement. and i have no idea what it is. maybe it is a redundant shadow?
I'm amazed you guys pulled this off to this level of polish in 3 days. Well done! Everything works together - the art style, the animations, the color palette. The puzzle mechanics were well thought-out and consistent. This is the first game I've reviewed for LD47 and you are setting the bar very high, hahaha! :P
Awesome game ! Loved the art and atmosphere ! A bit of western music would have made it perfect ;) The puzzles were fun and the difficulty rather well balanced ! Congratulations !
Great Game! Some of the puzzles were real head-scratchers. The graphics felt really polished. I would love to see this game continue it was right up my alley. I could solve the puzzles for hours.
@weeping-rupee Thank you so much for your kind words and your feedback! Yes, audio has always been our last thing to do so quite often it's undercooked. Also, it wasn't your fault at all to not know instinctively that bombs can blow out boxes, that one on me, the level that teaches the player comes after so sorry about that. Quite often the LD feedback tends to honey pot devs a bit, but thank you, sincerely, for your honest criticism and your overall kindness to our game. We will not forget that :)
Cool idea, like Lara croft Go meets Sokoban, and top notch aesthetics. I didn't get any sound though, and some BGM music and SFX could make the experience even greater. You've got a nice increasing difficulty/set of mechanics and it was nice to play through all the levels.
Awesome entry! I really loved the graphics with both great 3D models and cool shaders. The gameplay also felt great, with the ability to rewind allowing to experiment with the puzzles without feeling punished. Truly great job to the whole team!
Really neat puzzle game, I like being able to rewind with R. Really engaging gameplay but I couldn't get past level 7. Maybe I'll try again in the future. Great work!
@doot Thank you for the feedback) Nope, not having any sounds is normal. It is our thing actually. We call it "Not being able to finish audio work on time" :) However, we do have an audio settings in the pause menu, so you could increase or lower the sound...which is not in the ld 72-hour version)
It's really cool to see a puzzle game for LD. I wish though that the cats in the game looked like the ones in the illustration on your LD page, those are very cute. I quite like how you managed to have puzzle elements that feel really natural in the western setting without being reskins of cliché puzzle game mechanics but still making for interesting level possibilities (though some more variety in the actual level would have made this even better). Great job!
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Nice assets and theming, good puzzle design, and good execution all around. This was a very satisfying gameplay experience.
Too bad there wasn't much sound
1. work on performance. most 3d games are a bit crashy in low end devices. well mine also.
2. There is a shadow of bullet like thing that moves every time i make a movement. and i have no idea what it is. maybe it is a redundant shadow?
fantastic game made in such short time!
Very fun puzzle game with western flavor. Put some thought into puzzles and sell it on steam!
Good luck!
Regards,
Alex
Also, great game ;)
I played my game on your stream if you're interested the VOD. Unfortunately I had some audio issues with the first take but I replayed it here:
https://www.twitch.tv/videos/765152443
Yes, audio has always been our last thing to do so quite often it's undercooked.
Also, it wasn't your fault at all to not know instinctively that bombs can blow out boxes, that one on me, the level that teaches the player comes after so sorry about that.
Quite often the LD feedback tends to honey pot devs a bit, but thank you, sincerely, for your honest criticism and your overall kindness to our game. We will not forget that :)
The puzzles are well fought, the rules are clear and the controls feel smooth.
The theme is a bit far fetched but well who cares.
I did not have any sound, is it normal?
Thanks for the game 💕
Nope, not having any sounds is normal. It is our thing actually. We call it "Not being able to finish audio work on time" :)
However, we do have an audio settings in the pause menu, so you could increase or lower the sound...which is not in the ld 72-hour version)
Great game!!