
The Vendor
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
This was a game for LDJam 47, it's a deduction game where you are put in the shoes of a wandering vendor, you have to guess which items would fit the best in the situation you are presented with, otherwise you are trapped repeating the same day over and over again.
NOTE:
since I feel we failed a little with the UX I will leave the following clarifications regarding gameplay:
-for the first level you'll need 4 items, 5 for the second and 6 for the last one.
-before you can advance you need to pick those items, how do you know you've picked them? they shade a little when you click on them and get clear if you click them again, meaning you've removed them from your inventory.
I will try to leave some updates throughout the week if work permits it.
Credits:
Luis Montaña - Code and Game Design
Jessica Dominguez - Art and Game Design
Luis Molina - Music and SFX https://linktr.ee/Zombielusounds
Valentino Vergara - Character Design
UPDATES:
0.1 - Updated some button sizes, fixed bug where the scroll would not reset between levels, so you wouldn't see the text of the new scene
0.2 - Updated selected items shade to be more clear about them being selected, fixed glitch with metal armor and metal gloves in second level.
NOTE:
since I feel we failed a little with the UX I will leave the following clarifications regarding gameplay:
-for the first level you'll need 4 items, 5 for the second and 6 for the last one.
-before you can advance you need to pick those items, how do you know you've picked them? they shade a little when you click on them and get clear if you click them again, meaning you've removed them from your inventory.
I will try to leave some updates throughout the week if work permits it.
Credits:
Luis Montaña - Code and Game Design
Jessica Dominguez - Art and Game Design
Luis Molina - Music and SFX https://linktr.ee/Zombielusounds
Valentino Vergara - Character Design
UPDATES:
0.1 - Updated some button sizes, fixed bug where the scroll would not reset between levels, so you wouldn't see the text of the new scene
0.2 - Updated selected items shade to be more clear about them being selected, fixed glitch with metal armor and metal gloves in second level.