TrainLoop

by malle
co-authored: @jannikstaub
Overall★★★★★★★★★★3.42
Fun★★★★★★★★★★3.44
Innovation★★★★★★★★★★3.43
Theme★★★★★★★★★★3.86
Audio★★★★★★★★★★1.94
Trains are anxious vehicles, they prefer to stay in their own loop. Help them to stay on their tracks.

TrainLoop.jpg

Controls:
- Click on the track signals to adjust the turnouts. You can set fixed tracks or automatic switching.
- Click on the stop signals to stop trains and let them go on again.
- Stay on the right track for long enough to finish the level.
- Do not let trains crash.

Tools:
- Unity
- Blender
- Gimp

Created by Jannik Staub and Malte Hentschel

Don't hesitate to suggest improvements - that's how one learns!​ Have Fun!

Comments21

wheatleyscience
wheatleyscience5 Oct 2020, 22:42
interesting concept. at first sight it was difficult to understand but after that it is ok.
Eckkert5 Oct 2020, 22:44
This game is quite reasonable. It took me three levels to understand the connection between train color, track color, and winning, but once I did I found it to be an enjoyable puzzle. Good job!
Alan1235 Oct 2020, 22:46
This is the kinda puzzle game I'd actually buy!
Rhaelser5 Oct 2020, 22:48
Love it!

Only feedback would be that the trains are too fast sometimes and you fail because you couldn't inspect the level upfront. But overall, nice game! :clap:
Helen5 Oct 2020, 22:52
Nice game! I got the connection of trains and track because of your description :) It was fun to play your game, although some music was missing. Also liked your design.
Bajtix
Bajtix5 Oct 2020, 22:53
Interesting idea! It is enjoyable and is overall a nice puzzle game. The graphics aren't the best, I don't like the inconsistency between the ground textures and the trains, but the gameplay is really fun!
Blind Lemon Games
Blind Lemon Games5 Oct 2020, 22:55
Any tips on getting Unity Files under itch.io's size limit? Frustrating.....
InstantTrain5 Oct 2020, 22:58
This was quite a neat idea. It's fun to watch the trains loop around, it's satisfying in the sort of way that one watches tilt-shift photography or table dioramas.

Entering a level and immediately being on a collision course is a bit jarring - perhaps in a further-developed version, there could be a "3-2-1" countdown before the trains begin to move?

I'd encourage you to keep developing the color scheme of the game - having green markers on green grass visually can be hard to quickly parse. I also don't believe I heard audio, unless I loaded the game incorrectly.

It's fun to steer the trains - I think some starting levels with nice straight lines and more direct curves could keep things visually clear for less skilled players like me, as well. Well done!
ryupold5 Oct 2020, 23:05
i like the idea
Usenrame
Usenrame5 Oct 2020, 23:14
Do you used spines for railway? Btw game is awesome!
No Grapes Games
No Grapes Games6 Oct 2020, 02:31
Satisfying puzzle game! It was a lot of fun trying to figure out what was going on, and then how to solve the levels :) One thing I would suggest would be pausing the levels at start so the player can spend some time getting ready.
Nice entry!
EvoGenGames6 Oct 2020, 07:42
Thank you for this game :-)

Nice Ludum dare entry
RGilPT6 Oct 2020, 10:23
Love the concept :D well done... not sure about Audio... maybe it is my computer.

@malle well done :)
fermingimpel
fermingimpel6 Oct 2020, 15:23
Like this game, you can play normally, or destroy trains, btw, the art is very good!
BeaverGames
BeaverGames6 Oct 2020, 15:25
Love the concept :) but tbh the art could've been better.
jannikstaub6 Oct 2020, 18:52
@usenrame Yes, we used Bezier Splines to define the rail segments, the mesh is then generated along the Splines :)
Esphoros6 Oct 2020, 19:16
This is really fun to play. I thought the theme interpretation was spot on, and I like the fact that you can't pause at the start of a puzzle. I enjoy the excitement of figuring out a solution under pressure, and also getting to see the explosions makes losing less disappointing. The contrast between the ground textures and the trains is weird, but I think it gives the game a unique feel, and I don't think that's a bad thing in this case. Very cool, I passed a lot of time with it
Bentebent
Bentebent8 Oct 2020, 08:38
I like it, solving puzzles under pressure has a certain unique tension to it. The only thing I'm missing would be some kind of speedup feature for when you feel like you have everything under control and want the trains to move a bit quicker :) Well done!
Malleauthor8 Oct 2020, 10:31
Hi @bentebent that is a really good Idea for the next Version of the Game, i'm pretty sure we will try it out. Thanks a Lot for your Feedback
AvatarGreggles8 Oct 2020, 17:47
I really like the aesthetic of the game, gives me good memories of older gen games!At first I didn't know what to do but afterwards, it was a fun game! Nice entry!
Sirkovitch
Sirkovitch8 Oct 2020, 18:15
Nice concept, the puzzles work well and become really challenging ! The ground texture felt a bit too noisy and distracting for me especially with the rail pattern on top. Was fun to play :)
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