Here is a list of all the stuff, that I wanted to add but never made it :
Art made in Blender, SFX using sfrxr, game made in Unity in 48 hourse during Ludum Dare 47 Compo!
- Item System - Item Selection at end of Level - At least one boss fight - Evil AI narrator (maybe use text-to-speech) - More weapons - More enemies - Visual Loop Effect - Music
really like the gun model and the graphics but I had a hard time understanding what I was supposed to do. The sound effects were pretty good but I found the enemy shooting sound a little irritating
Was that a matrix reference with the white rabbit? Also the movement felt smooth and the shooting mechanic was good. There is a weird issue when moving into walls that causes the screen to shake a ton. Also I like how the tiles light up as you walk over them
The running and gun-handling feels very nice. My main gripe is with the AI: when you shoot at them around a corner, they will not react, neither by shooting nor by moving toward you. Still a solid game.
Comments5
I would love to give it a go, but don't have a windows machine, and can't install stuff on my work Mac