
WhereIsMyWand?
This game is from ldjam.com, which is currently unavailable.
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#### "WhereIsMyWand?" is a game about necromancer who mastered death an is on a mission to find his lost magic wand, that grants him his powers.
Submerge yourself in this immersive Open-World(almost) adventure to find magic artifact.
Be careful, you may die on the way there
Quick notes about the dev process:
-During the Compo I slept for 16 hours
-During the Compo I was at work for 6 hours + 1 hour of going back home.
-My scroll broke the first hours of the compo
Controls:
-A/D -=- moving left or right(zombie controls are inverted)
-W/S -=- moving up or down(only as a ghost)
-Space -=- jumping(only as a zombie)
-Z/X/C -=- form change
-V -=- show hint
Software used:
*-Unity Engine ver. 2019.4.11f1*
*-GIMP 2.10.18.0*
*-BoscaCeoil v2*
*-Visual Studio Community*
Bugfixes:
*-Fixed wrongly overlapping Sprite Layers*
*-Fixed icon not being present*
*-Fixed displaying work title to proper title*
*-Fixed character speeding in air rapidly while in air(void Update to void FixedUpdate)*
Important changes:
*-Changed hosting to permanent one*
*-Uploaded the fixed build of the game and fixed project*
Submerge yourself in this immersive Open-World(almost) adventure to find magic artifact.
Be careful, you may die on the way there
Quick notes about the dev process:
-During the Compo I slept for 16 hours
-During the Compo I was at work for 6 hours + 1 hour of going back home.
-My scroll broke the first hours of the compo
Controls:
-A/D -=- moving left or right(zombie controls are inverted)
-W/S -=- moving up or down(only as a ghost)
-Space -=- jumping(only as a zombie)
-Z/X/C -=- form change
-V -=- show hint
Software used:
*-Unity Engine ver. 2019.4.11f1*
*-GIMP 2.10.18.0*
*-BoscaCeoil v2*
*-Visual Studio Community*
Bugfixes:
*-Fixed wrongly overlapping Sprite Layers*
*-Fixed icon not being present*
*-Fixed displaying work title to proper title*
*-Fixed character speeding in air rapidly while in air(void Update to void FixedUpdate)*
Important changes:
*-Changed hosting to permanent one*
*-Uploaded the fixed build of the game and fixed project*