99 Seconds to Mine

Unfortunately we were a bit too ambitious with the scope and didn't even get close to finishing, but my teammate made some boss ass music so give it a bop.

- WASD to move
- Scroll to change item
- Click to use item

Essentially everything is either useless or broken but alas twas' an experience.
Next time I'll be using GameMaker Studio cause Unity sucked more than I thought it would for prototyping this kind of game efficiently.
Genres: action

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