
Bad Water
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
You play as a water creature, and slowly dive deep to save yourself from toxic pollution.
Every move make you weaker, and wings smaller.
Eat to recover "wings".
Beware this dark blobs.
However you can play with mouse, but its not as cool and challenging as on a gamepad.
- Engine: My framework Nuc (based on amazing Kha framework)
- Editor: VSCode
- Graphics: Krita
- Audio: Ableton Live, Audacity
Just want to note, playing using gamepad is quite challenging, like 10 times.
Sorry, but probably you will die many many times during mastering movement with a gamepad.
And i discover it just after jam was ended.
Thank you for playing!
PostJam updates:
Now you can restart ingame
Changed mouse controls, now they more comfortable
Fixed sound (issue with my framework, using Kha audio mixer instead)
Fixed enemy spawning
Every move make you weaker, and wings smaller.
Eat to recover "wings".
Beware this dark blobs.
Controls:
This game is made with gamepad sticks control in mind.However you can play with mouse, but its not as cool and challenging as on a gamepad.
Tools used:
- Language: Haxe- Engine: My framework Nuc (based on amazing Kha framework)
- Editor: VSCode
- Graphics: Krita
- Audio: Ableton Live, Audacity
Just want to note, playing using gamepad is quite challenging, like 10 times.
Sorry, but probably you will die many many times during mastering movement with a gamepad.
And i discover it just after jam was ended.
Thank you for playing!
PostJam updates:
Now you can restart ingame
Changed mouse controls, now they more comfortable
Fixed sound (issue with my framework, using Kha audio mixer instead)
Fixed enemy spawning