In one black, black forest stood a black, black house. In this black, black house, there was a black, black room. There was a black, black bed in a black, black room. On this black, black bed, a black, black man was sleeping. Black, black monsters were flying around this black, black room.! How to play: it is necessary to protect the sleeping gentleman, driving away enemies from the bed. Enemies are destroyed if you stand near them for a while. Screenshot_2.png
Really nice controls, though sometimes the collider misses collisions. but I guess that's just one of the many quirks of Unity. I really liked the art style - it fit the game very well.
The art and music were great, and so was the concept, but the gameplay was a little confusing? Took me a few restarts to actually understand what I was trying to do and I still don't really get it...
had no idea what i was supposed to be doing at first. got the idea eventually. i think the hitboxes on the black orbs is pretty small compared to their visual representation? also might have been good to zoom out a bit in order to give the player some extra room to plan/react. felt like half the things coming on screen were just not possible to get to in time unless i was already reasonably close and super on-point with my reaction speed. also maybe have the player orb be rendered on a layer above the sleeping dude so that one's position doesnt get lost when overlapped? nice game though!
Very nice game, loved the art style a lot! I think there are issues with colliders cuz black blobs dont get destroyed sometimes when I touch them. Tho it doesn't ruin the overall experience imo. Good work!
Congratulations on the game, I really liked the art style, I confess I just felt uncomfortable for using the keyboard, when I would feel better if everything was done with the mouse, in general the game was well executed Congratulations, I appreciate the opportunity to have known your work, a big hug to everyone, and I await your evaluations regarding my game
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a big hug to everyone, and I await your evaluations regarding my game