BlipSleep

by yeil
Overall★★★★★★★★★★3.24
Fun★★★★★★★★★★3.04
Innovation★★★★★★★★★★3.04
Theme★★★★★★★★★★3.28
Graphics★★★★★★★★★★3.52
Audio★★★★★★★★★★3.19
Mood★★★★★★★★★★3.33
In one black, black forest stood a black, black house. In this black, black house, there was a black, black room. There was a black, black bed in a black, black room. On this black, black bed, a black, black man was sleeping. Black, black monsters were flying around this black, black room.!
How to play: it is necessary to protect the sleeping gentleman, driving away enemies from the bed. Enemies are destroyed if you stand near them for a while.
Screenshot_2.png

Comments15

twoshoedlou
twoshoedlou26 Apr 2021, 14:23
Excellent art style, it's like if limbo was mixed with sleep paralysis!
IndigoWolf26 Apr 2021, 14:33
Lovely smooth controls, I liked the art style and it is actually pretty fun. Good work.
Phanty26 Apr 2021, 20:12
Really nice controls, though sometimes the collider misses collisions. but I guess that's just one of the many quirks of Unity. I really liked the art style - it fit the game very well.
audrey27 Apr 2021, 18:54
The art and music were great, and so was the concept, but the gameplay was a little confusing? Took me a few restarts to actually understand what I was trying to do and I still don't really get it...
diharaw94
diharaw9428 Apr 2021, 08:28
Took me a little while to figure out the controls but once I did it was quite fun! Great job!
LDJam user 242787
LDJam user 24278728 Apr 2021, 08:28
Good job on the art and the music, I enjoyed them. The objective of the game was a bit confusing in my option though. Other than that well done.
Yeil
Yeilauthor28 Apr 2021, 17:11
Thank you guys, I will need to do a tutorial))
miej29 Apr 2021, 03:24
had no idea what i was supposed to be doing at first. got the idea eventually. i think the hitboxes on the black orbs is pretty small compared to their visual representation? also might have been good to zoom out a bit in order to give the player some extra room to plan/react. felt like half the things coming on screen were just not possible to get to in time unless i was already reasonably close and super on-point with my reaction speed. also maybe have the player orb be rendered on a layer above the sleeping dude so that one's position doesnt get lost when overlapped? nice game though!
Videt29 Apr 2021, 07:10
Very nice game, loved the art style a lot! I think there are issues with colliders cuz black blobs dont get destroyed sometimes when I touch them. Tho it doesn't ruin the overall experience imo. Good work!
UseCondsomsKid
UseCondsomsKid30 Apr 2021, 08:01
Not bad, i enjoyed playing it, though the black balls that i had to destroy are so hard to see, but overall not bad
pedrocoden
pedrocoden30 Apr 2021, 17:14
Nice game, I liked how you abstracted the theme
etrealjunior
etrealjunior1 May 2021, 01:32
Congratulations on the game, I really liked the art style, I confess I just felt uncomfortable for using the keyboard, when I would feel better if everything was done with the mouse, in general the game was well executed Congratulations, I appreciate the opportunity to have known your work,
a big hug to everyone, and I await your evaluations regarding my game
bitsandcrafts9 May 2021, 16:58
Bit hard. Art and audio are great. GJ
Klaus Peter
Klaus Peter9 May 2021, 21:55
Yeah would have been nice to get a better explanation on what to do. Otherwise a quite creative and fun game.
LDJam user 018 May 2021, 12:32
i wanna die
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