Botanica

Botanica

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overall: 3.19
fun: 3.17
innovation: 2.69
theme: 2.85
graphics: 3.15
audio: 3.01
humor: 3.23
Botanica is a game about a botanist addicted to collecting rare plant specimens. To sustain his addiction he has no choice but to send his beloved son deeper and deeper into the jungle as he's not fit enough anymore to do so himself.

Normally the idea was to get the environment to be a jungle that gets more and more dense with the time but I didn't have the time to draw art (being a great artist as you'll notice) to make it obvious.

Please be kind, this is the first real game I ever made in my life ! I had fiddled with Unity for a bit but never did anything more than some movement in a test scene. It was the first time I used animations, UI, multiple scenes, sound, particles, builds, ...

Thanks a lot for this great jam and I'll make sure to make it for the next one with a lot more knowledge !

Also, it would be of great help if any of you Unity guru could give me some advice on the code maybe as I'm just starting out.. I had to cut a few corners at the end as well so that's why a lot of the collectible plant stuff is not DRY at all, but anyway, .. Thanks !

Technologies Used :
- Unity 2021
- Aseprite for the ""Art""
- BeepBox for the ""Music""
- Vedett IPA for the ""Late Night Inspiration""
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