
Cave Bound
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Cavebound is a game about exploring and looting an infinite cave while bound to a rope.
Features:
- 3 enemy types
- A glitchy mess of collisions
- Selfmade physics
- A technically playable state
Yeah, there was a severe lack of time due to outside circumstances this time around. But we feel like
we still learned a ton given that we went with something very unconventional to us in the form of
procedural generation and fully physics based movement.
I hope you can find some fun with it, no matter how borked it ended up!
Controls:
- WASD : Movement
- Space : jump
- RMB -> pick up, throw
- LMB -> interact, use held item
Credits:
- Art/Music/SFX/Level Design @peringo
- Programming @Sn4pi
Features:
- 3 enemy types
- A glitchy mess of collisions
- Selfmade physics
- A technically playable state
Yeah, there was a severe lack of time due to outside circumstances this time around. But we feel like
we still learned a ton given that we went with something very unconventional to us in the form of
procedural generation and fully physics based movement.
I hope you can find some fun with it, no matter how borked it ended up!
Controls:
- WASD : Movement
- Space : jump
- RMB -> pick up, throw
- LMB -> interact, use held item
Credits:
- Art/Music/SFX/Level Design @peringo
- Programming @Sn4pi