Cave of Glory

by marksht
Overall★★★★★★★★★★2.53
Fun★★★★★★★★★★2.34
Innovation★★★★★★★★★★2.08
Theme★★★★★★★★★★2.87
Graphics★★★★★★★★★★3.08
Audio★★★★★★★★★★1.00
Humor★★★★★★★★★★2.22
Mood★★★★★★★★★★2.79
Play as a miner who tries to get magical pickaxe in the randomly-generated cave.

Comments24

Prof.Suarez
Prof.Suarez26 Apr 2021, 01:00
This looks cool, will check this out after I sleeep. lol
bassguitarbill
bassguitarbill26 Apr 2021, 09:46
Pretty simple game, and there's no real reason to fight the (extremely creepy!!) enemies, because running around them is pretty easy. I loved the atmosphere, though!
LDJam user 237588
LDJam user 23758826 Apr 2021, 09:47
I can't seem to attack without getting hurt myself, but maybe I'm not trying hard enough.
The sprite animation looks nice :)
axeltherabbit
axeltherabbit26 Apr 2021, 09:50
Nice work, but the enemies are too slow, I just skipped all of them.
There is no audio, you need to opt-out the audio category in the ludum dare project page.
Overall good first LudumDare game :) keep it up!
Rolly
Rolly26 Apr 2021, 10:10
Nice pixel art! I really love the animations, especially the attack of the monster!

The game is simple but well executed. I didn't encounter any level generation problem. It felt quite easy to find the green pickax, I think I got there in ~5-6 rooms.

I think you could have gone further, having to find a silver pickax, then starting a new level to find a gold pickax, and then find the green one. "Deeper and deeper" would have made more sense then.

Is it me or is there no audio? You probably want to opt-out from the category if there is none :wink:

Nice entry, good job!
marksht
markshtauthor26 Apr 2021, 10:36
@rolly
"I think you could have gone further, having to find a silver pickax, then starting a new level to find a gold pickax, and then find the green one. “Deeper and deeper” would have made more sense then".
It was the original idea but I had no time. Thank you!
fargred
fargred26 Apr 2021, 17:48
Cool game, I liked the random layout! Some of the monsters were a bit too easy to just walk by, but when they did attack the combat felt very good!
marksht
markshtauthor27 Apr 2021, 10:13
@axeltherabbit I wanted the doors to close when you enter the room but I had no time to implement it. Thank you!
marksht
markshtauthor27 Apr 2021, 10:14
@bassguitarbill I wanted the doors to close when you enter the room but I had no time to implement it. Thank you for the feedback!
Cem Adiloglu29 Apr 2021, 06:53
good job. I don't know why but I really love the enemy art lol. are they giant ants? I imagined them as cows :D
breadstix1 May 2021, 06:13
The artwork is great. The combat is difficult which I like. I can see how it would be greatly improved by the things you wanted to implement but couldn't because of time. Closing doors when you enter a room would have made it much more stressful (in a good way) when choosing which way to go. This is a fun little game as is and could be the core to something more fun. Great job!
ziggykac
ziggykac3 May 2021, 07:38
The visuals are nice. It'd be cool if you could improve the spider AI a bit. I also like that the caves are randomly generated. Well done! :D
marksht
markshtauthor8 May 2021, 04:11
@hilkojj it’s possible. To be honest, their hitbox is very small. Head can’t hurt you with touch, only with attack.
jacic9 May 2021, 20:46
Nicely done! It's short, but I
I'd love to see an expanded version of this with more enemies. Maybe the pickaxes you find give you different combat moves?

Well done!
marksht
markshtauthor10 May 2021, 07:24
@jacic Thank you for yor feedback and for your awesome idea about different combat moves!
fueelin10 May 2021, 19:01
Cool game! I really liked the sprites and animations! I'd recommend adding a better vertical attack - I felt pretty powerless to things above or below me, without taking some evasive maneuvers to get next to them instead. Good job!
BinaryPrinciple
BinaryPrinciple10 May 2021, 22:07
I liked the maze generation and the graphics.
Maybe add different enemies and sound, also you could add them a small shake prior attacking so I can get more telegraph attacks. Try adding a way to parry, it can be with your own attack.
Nice entry!
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