Cavity Tycoon

Overall★★★★★★★★★★3.28
Fun★★★★★★★★★★3.21
Innovation★★★★★★★★★★3.48
Theme★★★★★★★★★★3.24
Graphics★★★★★★★★★★3.28
Audio★★★★★★★★★★3.33
Humor★★★★★★★★★★3.46
Mood★★★★★★★★★★3.02
Always wanted to venture into the Tooth industry?

Now is the time! Affordable new properties available right now!

Grow, expand and Win the industry ;D

This new venture of yours will be a blast!

Comments16

Owinmowe
Owinmowe27 Apr 2021, 04:29
A building game in a Jam? What an epic game :D
Dan McAlister
Dan McAlister27 Apr 2021, 04:31
I love the setting of this game! My main critique is that I would sometimes get a game over and it was unclear why I lost.
GogglesKitty
GogglesKitty27 Apr 2021, 04:38
Really interesting idea! I love the thought of eventually building a cavity empire and taking over the mouth in a full version of this. I also love the character's animations! Nice work!
squirmonkey27 Apr 2021, 04:41
Did I just... build a colony... inside a tooth?

My big critique would be that it feels like the threat mechanic was too harsh. Because digging increases threat, you cant dig or explore as much as I wanted. I spent a lot of time just waiting for the next brush or meal.

I couldn't tell the difference between the buildings really. Once I had one each of the first two, I started winning, and then it didn't really matter what I did as long as I didn't dig too much.

Neat idea, clever use of the theme!
FireSlash
FireSlash27 Apr 2021, 04:44
Interesting fusion of the usual miner style and a builder/idle game.

For some reason I spent a lot of time trying to build with m1 instead of m2, and thought the game was broken. Might just be post-LD brain drain, but once I realized m2 places everything worked as expected.

The threat mechanic isn't super well explained, I sorta felt it out but it's not super clear to me why it goes down.

I would have liked to see the buildings expanded upon a bit more. For example, maybe making sugar more of a necessary resource, and buildings become more or less required to start scaling outward. In the current design I found by the time I built one of everything I just won.

Graphics are cute. Overall pretty neat!
kel
kel28 Apr 2021, 03:34
art was quite nice on the eyes, and your idea is very original! nice work
HCS_Hades
HCS_Hades28 Apr 2021, 03:41
Not sure how I won but I did it haha, great art and cool idea!
xxnolanxx
xxnolanxx28 Apr 2021, 03:43
I really liked the setting and the artwork, building a colony inside a person's mouth is just an awesome idea. The mechanics were a little fuzzy to me and it took trial and error to figure out what I was doing, and why I was dying haha, but hey, tutorials can't really be the first priority in a game made in 72 hours. Overall I thought this was a really fun idea. Good job!
LDJam user 238552
LDJam user 23855228 Apr 2021, 03:47
Really out of the box concept, I dig the creativity! The screen got super shaky for ~5 seconds once, is that an event that was triggered or ?? something going awry-- I wasn't sure. Fun game and neat take on the jam's theme. Well done.
Lifeforce
Lifeforce28 Apr 2021, 04:04
This was great! The only problem really is having the game suddenly tell I won, the "win" rate grows up too fast while I wanted to keep playing (I actually played 4 or 5 times in a row trying to explore but got disappointed every time I won too fast).
Make the game more long lasting, maybe tweaking how the victory condition works (change it to population?) and this is a winner. Also, you could implement a full view of the map once you win/lose so you could see all the structures you built on some poor soul's cavity filled teeth.
nardandas
nardandas28 Apr 2021, 04:23
Cool game! I liked the digging bit moreso than the building, I wish there was more need to dig! The setting was really creative too!
Mizatorian
Mizatorian28 Apr 2021, 10:59
Interesting concept. Felt a bit like simcity in a tooth. Good effects such as when brushing etc.
MatiF10028 Apr 2021, 11:33
Really nice game, although the end goal could be more pronounced, i had no idea what am i supposed to do, and why am i even losing if i get too much threat
Eugenik
Eugenik28 Apr 2021, 13:48
Gameplay could be faster, but I like it overall
sdata
sdata28 Apr 2021, 18:29
I didn't get to see the Timmy's or the Office which is a little sad, but I thought the concept of creating a cavity population was fun! I think a different method to alleviate threat would be great in addition to having the win be a little harder, but overall really cool for a jam entry!
ssh.randy
ssh.randy30 Apr 2021, 00:57
Nifty game! Would be nice if we could hold down the mouse button to mine. It also felt like there was never any threats in the game? I think it could use some kind of mechanic that made the game harder, or at least something to build towards (other than just buildings to get win points), but i liked the overall concept!

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