
Codename::GreyHat
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Screenshots :camera:
The basic help you need to get going if you're lost at the beginning:
Description :thought_balloon:
<*You've been tasked to find and report the culprit of a large-scale cyberattack and grand theft. Using the tools you've been given, and your deductive reasoning, will you arrive at the deep truth?*>*Codename::GreyHat* is a *text-based adventure* made in Unity, mixing a bit of hacking, a bit of detective work, and a bit of log-based storytelling to try formulating a new approach to the theme, ~~while avoiding making any actual art~~.
Controls :video_game:
The game is entirely text-based, with a total of 11 commands at your disposal. For obvious reasons, even though the terminal is (*obviously*) bash-inspired, most commands feature a limited functionality.:mouse2: You can scroll up and down the terminal by using the mouse wheel.
During the game you're tasked with investigating a theft, navigating various terminal containing precious information. When you're ready to make a judgement, tip the police with the ip address of the culprit. Based on your tip, the conclusion will unfold in different ways.
:exclamation: Important: please do NOT use the clear command, currently it's more trouble than it's worth! I'll fix it after the jam.
You've never interacted with a bash console before? Fret not! :muscle:
At any moment you can use the help command to get information on how to use any other command, and you can view which commands are available with list-commands 1, list-commands 2, and list-commands 3. Pretty self-explanatory, right?
Development & Credits :notepad_spiral:
The game has been developed in Unity 2019.1.14f1, with the invaluable help of Visual Studio Community 2019 and... that's pretty much it! It's a text-based adventure game with no sound, what more did you expect me to use? :PGame developed entirely by Borja Fernández (me, Train27); and although it was only the trampoline from where to propel the rest of the game, I'd be remiss not to mention the tutorial on how to create a proper UI structure to develop a terminal in Unity by Fouriersoft.
Versions :gear:
1. Version 1.00 - Game published and LDJam page properly edited.2. Version 1.01 - Fixed a game-breaking bug where the final nodes of the network were unreachable.
3. Version 1.02 - Fixed the scrolling issues that made the game unplayable and made the game playable in resolutions other than 1080p.
4. Version 1.03 - WebGL port now available!
*Note: Remember to give execution permissions to the linux build before running it!*