crypt fiasco
Overall★★★★★★★★★★3.83
Fun★★★★★★★★★★3.46
Innovation★★★★★★★★★★2.50
Theme★★★★★★★★★★3.29
Graphics★★★★★★★★★★3.96
Audio★★★★★★★★★★4.25
Humor★★★★★★★★★★2.72
Mood★★★★★★★★★★3.59
crypt fiasco is a fast paced platformer where you explore deeper into a musty basement to uncover its' secrets
Comments11
I enjoyed the platforming and combat, everything was super satisfying to do.
One complaint I do have is for the spikes to maybe instakill the player, as spike pits don't seem to have a way out and could feel a bit frustrating as you can do nothing but watch your character take damage *then* die. Except for that, I loved the game. Great work!
In terms of game design I'm not sure what this game tries to be: looks like the main emphasis is on the sword combat, yet since the enemies don't seem to have proper collision stopping you from getting on them or at least getting pushed back when getting hit, I decided to just run through all the levels ignoring them and the sword.
Which means the game ended up being fully a platformer. And if I judge the level design by platformer standards, then we don't really have a clear flow, there are blind leap of faiths, etc.
My recommendation here would have been to focus on one of the aspects fully rather than trying to do a hybrid: either make the platforming the best it can be with level design that matches, or refine the combat to the max and make it a dungeon crawler type thing by adding incentive for the player to care about killing the monsters (score, xp, something).
Now this might all sound quite rough: the only reason I'm drilling into the game and level design is because the rest of it is so neat. Great execution, just wished the game was not trying to be two things at the same time! Controls feel nice, art is charming as heck, you've got the sound nailed down and the mood has a nice blend of humour meshed in it. Really good job!