Take Shrinky Jr Mc O'Neil on an adventure deeper and deeper into the depths of the mindless mansion! A fast-paced arcade shooter made in three days for Ludum Dare 48 by three people!
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How to play
Dodge enemies and reach the door with the golden handle in the shortest time possible!
WASD to move, Space to jump.
Q - Drop Grenade (Slow, but highly damaging to both enemies and the player)
Left Click - Shoot bullet (Fast but incredibly ineffective except on small enemies)
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Project credits!
Btdyaya - Lead Programmer and Lighting
JesterGlee - Programming, UI and Level Design
Danen Cassidy - Sound, Models and Level Design
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Any and all feedback is appreciated! Let us know what you want in the comments!
If this gets enough support, we could consider working it into a full game with multiple distinct floors, bosses, items and much more!
Uh, it was fight with colliders and input. Game needs more smooth and more comfortable input. Rooms and visual are amazing. I don't know for what I need a gun with grenades, because before third level I can't beat anybody. Level art and design very beautiful, and game feels very scary. Great job!
The game looks nice. It must have been a lot of effort. I also like the music. I have some issues in terms of playability. The camera seems to have an extremely narrow field of view, so it's hard to see the enemies or even look around. Therefore, it is hard to say where the enemies are, and I'm just dying there all of a sudden without any visible reason. It would also be helpful to have some kind of crosshair for aiming.
That song is a bop! Very good sound and music. Art style is awesome. Overall the look and mood of the game is top notch. could use a little more feed back on whether or not the shots are hitting. Like enemies turning red or something. Other than that great game.
I also struggled with the controls. The mouse sensitivity seems to be so high, that I can't really move in a particular direction. Also aiming was a bit of a pain. But the visual style is very nice.
I really love the visuals, you did some great job there. I think the gameplay needs a bit more polish, as it feels like the gun actually does nothing. I just used the grenades all the time. It also had some difficulties with orientation. Besides that, it is a good looking atmospheric game.
The art style and music were amazing!! I had troubles playing because of how fast the player and how narrow the viewfield are but over all it seems like a lot of work went into the game
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But the visual style is very nice.