Dark Dive

Dark Dive

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overall: 3.07
fun: 2.71
innovation: 3.04
theme: 3.90
graphics: 3.05
audio: 2.91
mood: 3.31
It's done! Or as done as it can be!

Edit: has anyone made it to the end yet? I cant modify it any more but it may be a little too difficult out of the box. :(

Edit2: for those who kept asking, I bound the ui buttons to keys and made the power and o2 deplete more slowly. should be playable and easier now. THIS VERSION IS UPLOADED AS V2 ON ITCH.IO. MY ORIGINAL LUDUM UPLOAD IS STILL THERE FOR FAIR JUDGEMENT.

I'm just happy to participate. This was my first game jam, first Ludum Dare (obviously) and a whole lot of first in making the game.

It's not much but I made this game completely by myself and EVERYTHING was built from scratch (Except text fonts. Those I recycled). I'm not developer or an artist but I'm pretty happy with how this turned out :)

All feedback welcome!

See you all at the next Jam!

PS. the game is completable and winnable.
Solution on how to beat the game
https://youtu.be/glm-DcXPQ1M

----features to improve----

interpolate camera [check]

implement physics for movement

increase mouse sensitivity. it's bit sluggish. Create a menu controlling the mouse sensitivity.

add more environment things: plant life, fish, more volcanoes

implement damage system

add an item. one of the dead ends is an item chamber but no item. create an item that increases your speed or something

add music
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