
Deadlift
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The only way out is down…
*“10/10 Best shooter experience of 2021.” - IGN*
*“If I had known about this, I wouldn't have made DOOM...” - id Software, John Romero*
*“It is definitely a game! 7/5 stars.” - Game Informer*
*“Why didn’t I make this? It’s a horror masterpiece!” - Guillermo del Toro*
*“This was always my vision.” - Hideo Kojima*
DeadLift, A game made in 48 hours, is our entry for Ludum Dare #48. We are proud to present this chaotic dive into Dr. Badd’s Dreaded asteroid base, *Tau Baddma 5*! Play as the titular MAX DAMAGE, fight hordes of mutated aliens and experiments gone wrong. All while the platform beneath your feet plummets into the depths of this horrific base. Because after all… the only way out is down!
After missing the last Ludum Dare due to covid and other restrictions, our team was glad to get back into the game making process and stretch our legs again. We had a great time making this and we hope you have a great time playing! This project has become a bit of a proof of concept and something we would like to finish as a full game with more of a progression and story. Initially our scope was definitely too big so we toned it down for the release.
- W,A,S,&D - Movement
- LMB (Hold) - Fires Rifle
- RMB - Fires Shotgun
THANKS FOR PLAYING!
*“10/10 Best shooter experience of 2021.” - IGN*
*“If I had known about this, I wouldn't have made DOOM...” - id Software, John Romero*
*“It is definitely a game! 7/5 stars.” - Game Informer*
*“Why didn’t I make this? It’s a horror masterpiece!” - Guillermo del Toro*
*“This was always my vision.” - Hideo Kojima*
DeadLift, A game made in 48 hours, is our entry for Ludum Dare #48. We are proud to present this chaotic dive into Dr. Badd’s Dreaded asteroid base, *Tau Baddma 5*! Play as the titular MAX DAMAGE, fight hordes of mutated aliens and experiments gone wrong. All while the platform beneath your feet plummets into the depths of this horrific base. Because after all… the only way out is down!
After missing the last Ludum Dare due to covid and other restrictions, our team was glad to get back into the game making process and stretch our legs again. We had a great time making this and we hope you have a great time playing! This project has become a bit of a proof of concept and something we would like to finish as a full game with more of a progression and story. Initially our scope was definitely too big so we toned it down for the release.
- W,A,S,&D - Movement
- LMB (Hold) - Fires Rifle
- RMB - Fires Shotgun
THANKS FOR PLAYING!