overall, it was a very fun game, but the graphics and audio could be improved, also, some parts of the game were harder than others, so i recommend keeping a good diificulty curve.
Lovely idea, great visuals, and fun to play! It did take me a while to figure out I could use the arrow keys instead of just Z. Might be good to document the controls more. :D
Interesting gameplay, it fits the theme really well! I liked the cute graphics too. It was quite fun as well, I managed to reach 1284m. Sometimes I got stuck in rocks, or it wasn't clear why I couldn't move down although I still had hearts. The arrows that go up could also be more visible (there's not much contrast with the dark blue water). Otherwise, pretty good game!
fun! The fact that hearts are the number of dives I have left (instead of health) was confusing, but after I figured out what the game was I had a good time playing. always good to see more pico-8 games :D
(btw, I think your itch.io game is embedded at a bad size; it’s skewing the pixels in the font if you’re not playing in fullscreen. If you change it to 750x680 that should fix it – that’s the recommended size (search for itch.io))
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Once or a twice I had a disagreement with a rock and couldn't move, but a minor issue!
Lovely idea, great visuals, and fun to play! It did take me a while to figure out I could use the arrow keys instead of just Z. Might be good to document the controls more. :D
@substr yes the rocks have tiny black holes in them hahaha. thank you for playing
@the-neon-shark it's a fish eat fish world out there Neon Shark! I agree it's abrupt and if I were working on this more I'd definitely improve that
I also love the "bubble to breath" concept, which I also used ... with a twist : you have to make them breathable first.
That said, yours has a level of polish that I won't match soon. The small sprite for the diver is specially nice.
(btw, I think your itch.io game is embedded at a bad size; it’s skewing the pixels in the font if you’re not playing in fullscreen. If you change it to 750x680 that should fix it – that’s the recommended size (search for itch.io))