This game has a great atmosphere. It's super moody! The controls however felt very weird and floaty, but the sound and graphics nearly make up for that. I do wish that there were more sounds than the background ambience tough...
I knew I had to play this as soon as I saw the screen shot. Such a brilliant vibe. I really enjoyed the decision making with regard to the audio production. If I were to have some minor complaints: the controls feels awkwardly selected on the keyboard, but that's probably just me. The only other thing you might consider changing would be the lack of feedback when taking damage from enemies. Overall, brilliant mood and atmospherics.
Really like the ambient noise and graphic design. I think having some immunity frames or input delay on getting hurt would help though, because I kept just running into the spikes and dying.
This game has a whole meta level of paranoia to it because sometimes things would be weird and I had no idea if it was just glitching or the game was cursed. 9/10, would play a personalized cursed copy of Deep in Yourself again (especially if I could skip the title screen)
The graphics are incredible (especially the lighting). I would like to see more visual feedback when you get hit or hurt. There's also a bug where if you try to pick up a heart container when you're at max hearts the game crashes. Other than that, I enjoyed it.
Thanks all for your feedback, @lb01 I'm aware of this bug, I'm working to fix it, @delequesce there is already 1 second immunity, but i'll see to make it higher
Good graphics but cryptic game. I didn't really know what to do so I got lost in the cave and then died on some spikes. The player could use some hints about what to do.
Neat game! Really liked the graphics, but some more info would have been nice. I kept getting teleported back a bunch before I realized I couldn't touch that part of the ground. Overall nice though!
Really enjoyed this! Had serious Hollow Knight vibes with spotting yourself on the hill top and general mechanics! The graphics and moodiness were great, and the sound effects were really creepy in a good way! A bit more feedback when you take damage would have helped and I did not realise I'd picked up a double jump until I just tried it out! But great effort!
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