
Deep into the Volcano
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Escape from a Volcano and go through its inner caves. Use your jetpack and platforming shenanigans to escape from the Lava flowing towards you.
- There is no menu screen
- ~~I forgot to disable the State Machine label~~
- Featuring the Godot icon as the level exit!
- There are two levels (the second one loops when finished)
- ~~Turn down the volume of the tab, the music and sfx are good IMO but I didn't modulate them~~
This is my first ludum dare btw :D
- Z to jump
- X to use jetpack (needs gasoline)
- Shift to use Wall grab (you can wall jump too, kinda useless due to level design)
- R to restart
Here I credit every asset used for the game.
- Font: Press Start 2P by CodeMan 38. licensed under the Open Font License
- Music: Abstraction - Music Loop Bundle from itch.io by Tallbeard Studios
- SFX: sfxr
- Sprites: Made by me, using GIMP
Game built with the Godot Engine
I have done small changes due to mistakes during original upload.
- Set time for lava back to 25 seconds (I was debugging and it was too short at first)
- Removed state machine text label
- Disabled movement while camera transitions to played
- Disabled lava flowing down inmediately
- Turned down default volume
- Disabled state machine label
- There is no menu screen
- ~~I forgot to disable the State Machine label~~
- Featuring the Godot icon as the level exit!
- There are two levels (the second one loops when finished)
- ~~Turn down the volume of the tab, the music and sfx are good IMO but I didn't modulate them~~
This is my first ludum dare btw :D
Controls
- Left and Right to move- Z to jump
- X to use jetpack (needs gasoline)
- Shift to use Wall grab (you can wall jump too, kinda useless due to level design)
- R to restart
Credits
Here I credit every asset used for the game.
- Font: Press Start 2P by CodeMan 38. licensed under the Open Font License
- Music: Abstraction - Music Loop Bundle from itch.io by Tallbeard Studios
- SFX: sfxr
- Sprites: Made by me, using GIMP
Game built with the Godot Engine
Changelog
I have done small changes due to mistakes during original upload.
- Set time for lava back to 25 seconds (I was debugging and it was too short at first)
- Removed state machine text label
- Disabled movement while camera transitions to played
- Disabled lava flowing down inmediately
- Turned down default volume
- Disabled state machine label