After Earth receives a mysterious signal from the core of Jupiter, you, the top pilot of the Solar System Exploration Federation, are tasked with identifying the source of the signal.
Terminal reticle is controlled using WASD/Arrow Keys, use mouse for everything else!
After-jam patch changelog:
- Fixed an issue where one of the buttons would get stuck in an incorrect state.
Tools used:
- Unity - Aseprite for art - Bosca Ceoil and http://www.melodybrains.com/ for music - Chiptone and a random clicker pen I found for SFX
This was terrific! I loved how the different systems interact. You have the radar for combat and the window for maintaining balance. Really felt like a space pilot, hehe. Chill music & fitting sfx work well with the nifty pixel art graphics.
Feels very polished. Great pixel art and animations, gives great immersion. I think it would be nice to be able to speed up the UI text somehow. Love the AI jokes and all in all a great game!
This game was really great! It's a cool little management game with solid graphics a funny story and a really cool ending. I have to admit I did not expect the game to end that way, but I really enjoyed playing it. Well polished entry, good job!
Oh, very neat! Nothing too innovative, but the game is perfectly polished and the story is surprising. I lost the first time because I found confusing when the alarm sounded (I think it's both for the inclination of the ship and the objects nearing, right?). I always wished that text was faster or that I could skip it (obviously this would change the game length). The musica was relaxing, but I don't think it matched the mood very well, specially at the end. Great job!
This was so good! Really well paced so you had time to learn the controls but the pressure was still on to manage everyting, the humour was on point too. Amazing work!
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