
Deeper and Deeper in the Woods
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Help Luna find the castle deep in the woods by following the clues as she goes deeper and deeper into the woods.
Listen to the clues!
Game was made in 72 hours, including assets.
- Game Engine: Godot
- Graphics: Created using PhotoFiltre & Photoshop
- Music: Wolfram Tunes for the base, and edited in Cakewalk
- Sound FX: sfxr & my voice
- Fonts: From fontlibrary.org (with Open SIL license)
- Programming: Mizatorian
- Graphics by byeoljari98 (not registered on this site, see https://byeoljari98.wixsite.com/tanasia)
Bug Fixes:
- V1 - Original submission to LD48 Jam
- V1.1 - Fixed bug that people couldn't hear the audio cues when passing the gates. (made the player slower and adjusted collision area)
- * HTML5 version is v1.1
Listen to the clues!
Game was made in 72 hours, including assets.
- Game Engine: Godot
- Graphics: Created using PhotoFiltre & Photoshop
- Music: Wolfram Tunes for the base, and edited in Cakewalk
- Sound FX: sfxr & my voice
- Fonts: From fontlibrary.org (with Open SIL license)
- Programming: Mizatorian
- Graphics by byeoljari98 (not registered on this site, see https://byeoljari98.wixsite.com/tanasia)
Bug Fixes:
- V1 - Original submission to LD48 Jam
- V1.1 - Fixed bug that people couldn't hear the audio cues when passing the gates. (made the player slower and adjusted collision area)
- * HTML5 version is v1.1