
Deeper Caverns
This game is from ldjam.com, which is currently unavailable.
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Deeper Caverns is a simple Isometric Puzzler Game where you attempt to get through the Dragons evil Puzzles and slay the Dragon to save the Princess!
The Princess has been captured by a dragon and the king has called to the most courageous Princes to save the Princess! You are the prince who must make their way through the different layers of obstacles to travel Deeper and Deeper into the Dragon Dens and finally slay the dragon and save the Princess!
Playing the game is very simple.
Use the WASD keys to move.
Press (K) to Enable or Disable the Directional Arrows.
Press (R) to Reset the Current Level.
Press (Escape) to return to the Menu.
Evade Spike traps, Dodge Fireballs, Defeat Skeleton Warriors and push boulders to reach the end level gate!
There are 6 Obstacles in the Ludum Dare 48 version.
- Rocks
- Immovable obstacles that just block your path.
- Bridges
- Use these to get over the water.
- Boulder Rocks
- A movable obstacle that you can push in a given direction.
- Spike Traps
- Sneaky holes that will shoot spikes every now and then.
- Fireball Dispenser
- Will spit out fireballs that fly across the room.
- Skeleton Warriors
- These bad boys will follow you around and try to kill you!
There will be definitely way more traps, monsters, and designs to work with if we were to make an official game out of this.
Multiple Platform Support: Windows, Mac, Linux, Xbox, Playstation, Nintendo Switch
- Flaquero (Programmer)
- Syrsa123 (2D Artist)
- Antsa (Programmer)
- Mei (Writer)
- Parsival (The Moral Support)
- Visual Studio
- Aseprite
- Bandlab
- Bfxr
- Clip Studio Paint
The Princess has been captured by a dragon and the king has called to the most courageous Princes to save the Princess! You are the prince who must make their way through the different layers of obstacles to travel Deeper and Deeper into the Dragon Dens and finally slay the dragon and save the Princess!
Playing the game is very simple.
Use the WASD keys to move.
Press (K) to Enable or Disable the Directional Arrows.
Press (R) to Reset the Current Level.
Press (Escape) to return to the Menu.
Evade Spike traps, Dodge Fireballs, Defeat Skeleton Warriors and push boulders to reach the end level gate!
There are 6 Obstacles in the Ludum Dare 48 version.
- Rocks
- Immovable obstacles that just block your path.
- Bridges
- Use these to get over the water.
- Boulder Rocks
- A movable obstacle that you can push in a given direction.
- Spike Traps
- Sneaky holes that will shoot spikes every now and then.
- Fireball Dispenser
- Will spit out fireballs that fly across the room.
- Skeleton Warriors
- These bad boys will follow you around and try to kill you!
What will happen to the game?
A lot has to change with the game. What will definitely get done for an official release for this game, is a complete rewrite of all code, as currently it is extremely messy and hard to work with.There will be definitely way more traps, monsters, and designs to work with if we were to make an official game out of this.
Possible Future Updates
An Idea that we had is adding a Level Editor to allow players to create their own levels, as well as including Steam Workshop or any service to allow for you to share your levels with others and to play them!Multiple Platform Support: Windows, Mac, Linux, Xbox, Playstation, Nintendo Switch
Participants during Ludum Dare 48:
- Quartzi (Programmer / 2D Artist / Sound)- Flaquero (Programmer)
- Syrsa123 (2D Artist)
- Antsa (Programmer)
- Mei (Writer)
- Parsival (The Moral Support)
Development Tools used during Ludum Dare 48:
- Unity3D- Visual Studio
- Aseprite
- Bandlab
- Bfxr
- Clip Studio Paint