Deepest Dungeon

Overall★★★★★★★★★★3.02
Fun★★★★★★★★★★2.52
Innovation★★★★★★★★★★2.60
Theme★★★★★★★★★★3.05
Graphics★★★★★★★★★★4.37
Mood★★★★★★★★★★3.45
DESCRIPTION

Hi Everyone! In this jam we tried to do an ambitious game, perhaps too ambitious, we hade to scale it down, and in the end it is more like a tech demo showcasing the possibilities with Unity 2021 and URP,
Deepest Dungeon is a pretty simple and straightforward action combat game, you gotta kill all the enemies in a floor, and jump down an ominous hole in the ground to go to the next floor (until you kill all the enemies, a ring of fire will prevent you to jump down), you will be presented with a powerup choice at the end of each level, but the enemies will be powered up too! if you die, back to square one, let's see how deep you can get! The game is technically infinite, so it only ends when you die!

CONTROLS

WASD - Move the character around

Mouse Right Click - Sword Rotating Slash

Mouse Left Click - Sword Slash

Mouse Middle Click - Jumping Attack

CREDITS

Andrea Di Bartolo : 3D Art, Lighting

Samuele Padalino : Code, AI

Claudio Scamporlino : Code

Comments15

shieldssounds27 Apr 2021, 00:24
No such thing as too much ambition! Great idea!
Maybeagoose
Maybeagoose27 Apr 2021, 00:31
Good game play and VFX But too slow animations
Khill27 Apr 2021, 00:36
Super Cool visually. Some things were frustrating because it felt almost as if the ranged casters were locking on to me. But overall pretty good attempt at something that I could never do in 3 days

Those particle effects were gorgeous
AhSpike
AhSpike27 Apr 2021, 00:40
Very good art and atmosphere. The gameplay is a bit too difficult for me, but I may just be bad. Good job.
phealsout27 Apr 2021, 00:49
Very cool game, the visuals are stunning, the animations are on point and the sounds as well!
One minor thing I felt was that the attacks feel rather separate, being able to link them would be super cool I think
InappropriateName
InappropriateName27 Apr 2021, 00:59
Great job getting something like this going in a Jam! Looked good, sounded good, and kicked it my ass.
ID-Sketch27 Apr 2021, 02:13
Absolutely stunning visuals! I could have done with faster animations, but that's just a small nitpick. Great job, well done!
oc1d
oc1d27 Apr 2021, 15:56
Thank you! I like diablo style games. Nice Graphics! Found the controls quite unresponsive though cause you are locked in the animations and I wasn't really sure wheter or not my attack would land. Dungeon layout is very simple and did not motivate me to go further. I understand there is no way to heal you but I did not get the feeling I want to play longer after 4 tries, and 2 levels because it felt like work a bit.
JCMonkey
JCMonkey28 Apr 2021, 05:35
the attacks are waaaaaay to slow, and when they hit, there is no gratification. the game looks nice.
ChrisCo
ChrisCo28 Apr 2021, 11:29
Loved the graphics. The combat system maybe is a little too slow.
Eugenik
Eugenik28 Apr 2021, 13:19
Great Art!.
LDJam user 25117028 Apr 2021, 14:29
+ Absolutely lovely graphics
+ Atmosphere was really well done
+ Different enemy types was interesting
+ Different abilities
+ Gave me some old-school Diablo vibes

- Animations are slow
- The aoe from the magic enemies felt HUGE

Thank you for your entry, would definitely enjoy getting back to this if/when you manage to tweak things a little!
ancient-pixel
ancient-pixel29 Apr 2021, 12:41
The graphics are great, when I killed 3 enemies at once and the blood absolutely fills the room, was great, but as your graphics are that good, the flaws really show. Like the slow attacks, or attacks through walls. Also I would have given the enemy attacks another color. It would be really cool, if you´d stick with the project and polish it up :)
BitLight
BitLight29 Apr 2021, 13:53
I understand your goals, but I would still like to see more gameplay in your implementation.

Other games by @andreadbx

Router Wilds
jam
co-authored
Wave Matcher
jam
co-authored
Found a bug?
Tell us on Discord