Delve Deep

Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★2.83
Innovation★★★★★★★★★★3.33
Theme★★★★★★★★★★4.50
Graphics★★★★★★★★★★3.83
Audio★★★★★★★★★★3.00
Humor★★★★★★★★★★2.50
Mood★★★★★★★★★★2.67
A dungeon delver game where you control a dwarf trying to gather gold and allies while avoiding (or fighting) skeletons, orcs and goblins.

This is my first Ludum Dare game as well as my first "complete" game programmed in Ruby. I wanted to use this opportunity to learn something new and give myself a challenge.

Powered by DragonRuby Game Toolkit. Graphics made with Aseprite. Sounds generated with sfxr. UnifrakturCook font by j. 'mach' wust used under the OpenFont License.

Comments4

Thoastbot
Thoastbot26 Apr 2021, 09:22
I like the idea, even tho its not that inovative, but your game feels soo slow, because u move everything all the time. Also as soon as i enter the next floor i got ambushed by 4 orcs, managed to fight my way throu and then got instant killed by who knows what, maybe check there again, possibly this happend because i overstayed in the first floor and the enemys got time to swarm the stairs?
crowvax26 Apr 2021, 09:25
Relatively easy to learn to play, although it's a little much waiting 1-2 seconds waiting for enemies to move that isn't even visible on screen. Would help if it was a little faster.
ThetaNordauthor26 Apr 2021, 10:32
@thoastbot Thanks for the feedback! The goblin and orc spawning was a late addition to the game, and as such I didn't have time to properly test it. This caused some bugs to be left in such as the one you probably encountered: sometimes they spawn in the wrong floor. Having played the game some more myself now, I'd say they are also spawned a bit too frequently and too many are spawned at a time (which is part of the reason for the slowdown). In hindsight, it might have been a better idea to leave the feature out altogether since it was so untested... But live and learn, I guess.
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