Great game! I really liked when the mouth came out the wall. You set the mood well, and stuck to the theme. Also I appriciate you telling me that my game didn't work. I went ahead and got that all fixed so thanks!
Fantastic! Really fun although I did always get eaten, pretty sure that toothy thing eats me. But definitely enjoyed it, was challenging, and like how you used lighting to warn the player of what's coming up.
Cool graphics and the mouth on the wall was super interesting! It felt really hard to move out of the way of the blue mushrooms but that could have been because it was a little slow on my computer.
Lighting effects are incredible. Super pretty game with a satisfying ending. I like how the strategy pivots around level 30 from a reactionary to a more careful spelunking approach. Those angler fish disparities are unforgiving, got caught in the middle of those more than once lol. Great job, thanks for the game.
Looks beautiful and the mood is quite relaxing! Though the background wall could use some spicing up, I feel some extra details on it would make this the most beautiful LD game I've played. Great work!
Unfortunately wasn't able to run it - I'm on Linux using the Wine emulator, the game shows Unity startup screen, then a bright-red screen with some Unity loading bar, and then it exits. Probably an issue with the emulator + Unity interaction, though. Maybe I'll try later on a Windows machine!
Very interesting mood and visuals. I loved the lighting elements. Couldn't finish as it got way too fast towards the end and the momentum when turning is pretty tight. The lure plant monsters are nearly always instant death for one mistake too. Very beautiful game! Well done!
Great job with the lighting, it really made the game look great. Those angler fish type things were terrifying. After about level 20 when it sped up it kind of became impossible for me, but before then I thought the controls and difficulty were really good, the ball didn't feel too sluggish or too responsive. Good job!
Nice game! But it lags on my computer( Good work wtih light, we also use shaders for same effects) if you add procedere generation, it wll be more interesting)
Very good use of lights! It makes the gameplay challenging and the graphics poetic. The gameplay is simple but fun. Everything is coherent except the sound design. I think a more dreamlike sound design would be better.
Great game! I love the visuals and overall feel of the game!
I think some times it feels a bit unfair. I'd love to see more of whats coming next, event if it's mostly black. Got to level 33 and rushed into a couple of baloons and died xD
Solid game, easy to pickup, and fit the theme well. Once I got down into the 40's area, it was pretty impossible to not hit something. Would have been nice to have a bit more control. Overall, great work!
Beautiful graphics and lights of your elements. Perhaps you could add some detail or a model to the falling object? Only got to level 16, what is at the end of the tunnel?
Really pretty game ! Got until 35/50, I fall a lot into the "depth-fish" like traps xD only bad point : its a bit repetitive, but overall very nice atmosphere and very good entry !!
Comments22
Good game
Good work wtih light, we also use shaders for same effects)
if you add procedere generation, it wll be more interesting)
The platforms with the teeth kept tricking me every time!
Good work!
I love the visuals and overall feel of the game!
I think some times it feels a bit unfair.
I'd love to see more of whats coming next, event if it's mostly black.
Got to level 33 and rushed into a couple of baloons and died xD
Perhaps you could add some detail or a model to the falling object?
Only got to level 16, what is at the end of the tunnel?