Dig Frenzy

by boon
Overall★★★★★★★★★★3.29
Fun★★★★★★★★★★3.36
Innovation★★★★★★★★★★2.95
Theme★★★★★★★★★★2.43
Graphics★★★★★★★★★★2.74
Mood★★★★★★★★★★2.66
Can you stop them from digging?

​Stop the creeps from digging to your core! Get money over time or get money by killing creeps. Be careful though they'll do their best to avoid your towers!

* Towers cost 50gp.
* Get 25gp for each creep kill.
* Passively get 5gp every second for surviving.

I used:
* parcel-pixijs-quickstarter
* javascript-astar
* pixi.js
* parcel-bundler

Version 1.0 - Compo entry

Version 1.01 - Bug fixes
- Fixed: the creeps would deadlock
- Fixed: too few creeps spawning on level 1
- Fixed: sometimes creeps would dig through towers when they didn't have to
- Fixed: sometimes you could build on a space that the creeps were destroying
Genres: puzzle
Tools: PixiJS

Comments15

Rs11s21n
Rs11s21n26 Apr 2021, 12:40
interestin, but i feel like core mecanic is uncomplete.
Marc Jones30 Apr 2021, 07:12
I solid, minimal tower defence game. I don't think it fits the theme too well, although I suppose you're experiencing deeper and deeper waves. I was quite impressed by the enemy AI, in the way it seemed to reroute around danger. Additional towers and enemies with different abilities would add to the game.
Grewoss
Grewoss30 Apr 2021, 07:18
Cool little game, took a bit to figure out the mechanics. I think it would be cool if the first level was a easier.
YellowKamel
YellowKamel30 Apr 2021, 07:26
Very cute tower defense game, it has rough edges, it feels a bit like the core mechanic wasn't finished, but thats what happens with game jams! Whats there, is pretty nice.
jondkoon
jondkoon1 May 2021, 01:18
I have never played a tower defense game with the path finding mechanic. Definitely made it a little more interesting.

I think the game could benefit from a little more feedback and more transparent mechanics. I wasn't sure what was generating funds, how much I had, and what the cost of a tower was for example.

Overall fun game. I made it to round 3.
Blue051 May 2021, 01:22
A really cool concept for a tower defense game! I like how the enemies adjust their paths to avoid the towers you place.
J. Kyle1 May 2021, 01:24
Pretty fun little game loop. Nice work!
gregfagan1 May 2021, 01:28
I agree that it was a little unclear when I could or couldn't place towers. Still solid start on this type of game and pretty enjoyable.
Sheepolution
Sheepolution2 May 2021, 10:05
This was surprisingly fun! The game is challenging in that you need to check all over the map if the creatures aren't getting closer. I thought I was being smart by surrounding the core with towers, but they dig right through that. Nice job with the pathfinding! With some more types of enemies and weapons I could see this become a great game.
Shawn Moore
Shawn Moore4 May 2021, 01:47
Nice twist on the tower defense genre! The game had trouble loading for me in Chrome but ran fine in Firefox. I think adding sound and music would add a lot more than you'd think to the experience (I personally am not audially skilled at all, but ChipTone and Abundant have served me well!).
Flipsy
Flipsy10 May 2021, 08:23
Solid start for a tower defense game, a bit more variety and some sound would go a long way. I didn't find the first level hard at all, but didn't feel very motivated to continue after the first level. Would be interesting to see what dynamics would emerge with some path following units and some not path following.
Sombrero Guy
Sombrero Guy11 May 2021, 03:36
I really like the concept! I surrounded my base with towers thinking the enemies couldn't brake them, I was proven
very wrong.
Jason Wilson
Jason Wilson11 May 2021, 13:55
Cool spin on tower defense. It got really fun once I got the hang of the strategy and started manipulating the path finding and walling off my core. Then I realized there was more than one round. :)

The obvious additions would be different types of towers, or tower upgrades, and then different types of enemies. Great work
Echo GameWorks
Echo GameWorks15 May 2021, 19:18
Really like this take on a Tower Defense. Love the way you can manipulate the path. Thought I was being cheeky by surrounding the end point with towers only to find out the enemies can destroy them! Smart anti-cheese mechanic there. Solid core concept - with a graphics overhaul and additional tower/enemy types, you could have yourself a fun little game. Great work!
rhoff95
rhoff9517 May 2021, 21:37
This is a super fun game, one of the most fun I have played in the jam. Simple concept is really engaging. Would love to see more mechanics added.

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