Diggy diggy hole

Overall★★★★★★★★★★4.00
Fun★★★★★★★★★★3.50
Innovation★★★★★★★★★★4.00
Theme★★★★★★★★★★3.25
Humor★★★★★★★★★★3.00
Mood★★★★★★★★★★3.25
Concept :

Diggy diggy hole is a turn based rogue like where you're a dwarf and you dig a hole.
But beware, some green-skeens don't want you to dig that hole and will attack you. You'll have to defend yourself and kill your opponents to find the time to dig between two waves.

Main mecanic :
- Light : The undergrounds are dark and you'll need to search your enemies before hitting or just hit blindly and pray.
- Limited actions : Each of your action (Move, Attack, Sweep and defend) are limited in a turn and you'll have to chose wisely how to use them.
- Upgrades : After clearing few wave, you get some upgrades boost your stats or add some effect to your actions.

Known issues :
- Some points will not get a highlight when you pass over them but don't worry that's only visual.
- The feedback text (damage given or miss indication) can have a wrong rotation for an unknown reason.

Things that I wanted to do but couldn't :
- More systemics upgrades that would really make the gameplay "deeper and deeper".
- A proper tutorial.
- Highscore feature.
- More feedbacks on actions.
- Getting rid of all the bugs.
- Do some balancing.

Tools :
- Game : Unity and Visual studio.
- Graphics : Photoshop.

Credits :
- Bubble Font (Free Version) by Jazz Create Games.
- Fantasy Wooden GUI by Black Hammer.
- Inkarnate (for the ground texture).
- Roll20 Free assets (help me to redraw the characters).

Comments4

cninja_
cninja_27 Apr 2021, 13:32
Nice concept, it would definitely make quite interesting game once finished and polished. Bugs and not clear controls are kinda issue right now, for example whenever I cancelled 2nd attack in one turn I couldn't use it later, also sometimes I couldn't select right circles while defending. Anyway I think you should try to fix some bugs and polish it!
LutraLudens28 Apr 2021, 10:40
A bit rough around the edges, but overall very fun! Would love this as a full game on mobile! Will definitively play this again.
Caloudon29 Apr 2021, 09:13
Overall like the idea of the game, but at times it was a bit slow playing having to keep clicking to turn the character. I would have to confirm the turn, but when I did an attack there was no confirm for that, so several times I wasted an attack not realizing that is what I was doing. Thanks for your work on this game.
NaBo3691 May 2021, 08:52
I like this game, it has a fun way of playing which keeps you thinking ahead of what might happen next

Other games by @clement-colmerauer

Layers of time
jam
co-authored
Fusion Cell
jam
co-authored
Found a bug?
Tell us on Discord