
Dive To China
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
= = CONTROLS = =
I recommend you to play with a xbox controller. You can play with mouse + keyboard but the movements may feel less smooth and comfortable.
WASD / Left Stick to Move
Mouse / Right Stick to Look Around (may seems strange with mouse control)
>> Avoid the red blocks and catch as much green blocks as you can. <<
= = PITCH = =
When I was a little boy, my mother was always telling me that if I dig the ground far enough, I will eventually reach China (I live in Europe, so kinda make sense eh). Well guess what, one little boy actually achieved to dig this hole toward China. He came back to say goodbye to his family, and now he is ready and set to jump in, and dive deep, deep, until China. You play as this little boy, and will have to fly through the hole dodging any hazard that could cross your fall until you finally reach China.
= =
Heyhey, so here we are again. Honestly I'm quite sad I had to start this Compo quite late (16h after start eh), but I'm quite happy of the result. So much things I wanted to add, didn't even have time to do the damage/score objects meshes etc... but I think I'll do a post jam version, if you're interested (I KNOW YOU'RE NOT, OK.) (But hey 1 week after, I already have actual 3D assets other than boxes and cylinders ready for a post jam release hey hey).
Anyway thanks for passing by, and best of fun with the jam ratings o/
= = CHANGELOG = =
- [1.01] Fixed Fog not displaying in the build
- [1.02] Fixed Game Over screen texts not displaying correctly when playing several runs without quitting the game
- [1.02] Fixed Dive movement sfx not stopping properly on game over
- [1.02] Added WebGL build version
I recommend you to play with a xbox controller. You can play with mouse + keyboard but the movements may feel less smooth and comfortable.
WASD / Left Stick to Move
Mouse / Right Stick to Look Around (may seems strange with mouse control)
>> Avoid the red blocks and catch as much green blocks as you can. <<
= = PITCH = =
When I was a little boy, my mother was always telling me that if I dig the ground far enough, I will eventually reach China (I live in Europe, so kinda make sense eh). Well guess what, one little boy actually achieved to dig this hole toward China. He came back to say goodbye to his family, and now he is ready and set to jump in, and dive deep, deep, until China. You play as this little boy, and will have to fly through the hole dodging any hazard that could cross your fall until you finally reach China.
= =
Heyhey, so here we are again. Honestly I'm quite sad I had to start this Compo quite late (16h after start eh), but I'm quite happy of the result. So much things I wanted to add, didn't even have time to do the damage/score objects meshes etc... but I think I'll do a post jam version, if you're interested (I KNOW YOU'RE NOT, OK.) (But hey 1 week after, I already have actual 3D assets other than boxes and cylinders ready for a post jam release hey hey).
Anyway thanks for passing by, and best of fun with the jam ratings o/
= = CHANGELOG = =
- [1.01] Fixed Fog not displaying in the build
- [1.02] Fixed Game Over screen texts not displaying correctly when playing several runs without quitting the game
- [1.02] Fixed Dive movement sfx not stopping properly on game over
- [1.02] Added WebGL build version