Don't Go Deep

Don't Go Deep

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overall: 2.76
fun: 2.24
innovation: 2.74
theme: 3.44
audio: 1.44
humor: 1.70
W-A-S-D : Movement
E : Interact
Tab : Room Names

If the lights turn off, then the energy is out. You have to find the fuel capsules and take them to the engine.

If the submarine starts to tilt, you should straighten it from the control center.

At a depth of 1000 units, the game is over.

After the comments: Tilt affects more than if the engine is turned off. I guess I should have made the control center unreachable when the engine shuts down.

Since the remaining time scared me, I could not solve many problems such as the problem with room names or ladder's UI text. And definitely sound must have been, at least I planned warning sounds like "Submarine was too tilted" and "engine off".

Thanks for your feedback.
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