Down Below

Down Below

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overall: 2.79
fun: 3.12
innovation: 2.08
theme: 3.38
graphics: 2.12
audio: 2.75
humor: 2.60
mood: 2.90
This was my first time participating in something like this and though it's missing some texture, animations and have a few bugs, I'm still happy that I managed to get the core structure down. This was a lot of fun and if I have the time I'll definitely be here for LD49

Game Description: In this game your objective is to reach the depths of a cave trying not to be killed by the monsters living there. Do you have what it takes to reach the sacred checkmark?

Info:

Game Engine: Unity

Coding Language: C# (Visual Studio)

All sound effects where made by making a random noise in to my mic and then doing som editing in audacity.

I did use Reason for the music/Ambience, though I just used random sounds from my piano. For anyone interested the sounds where "Dark Moon" and "Church Bells"

I made the graphics in Piskel

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