
Down to the Core
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
You play as Crys, a lone soldier in an endless struggle. You must descend into a chaotic simulation in a viscous computer, knowing that, should the chaos overcome you, you will never return.
Down to the Core is a fast-paced bullet hell, where the further you go, the harder it gets. Empower yourself as you descend. Challenge yourself - how far you can go, and can you reach the legendary Alpha Core at depth 1100.
Also don't forget to listen to the music it will make my composer happy.
-Teleporting enemy has the correct layer set to check before teleporting (so can't tp out of bounds
-Intermediary animations and effects set to a visible Z layer
-Player sprite updates properly on intermediary, and isn't visible on screen transitions
-UI screen scaling now actually functions
Down to the Core is a fast-paced bullet hell, where the further you go, the harder it gets. Empower yourself as you descend. Challenge yourself - how far you can go, and can you reach the legendary Alpha Core at depth 1100.
Also don't forget to listen to the music it will make my composer happy.
🐛 BUGS FIXED
-Teleporting enemy has the correct layer set to check before teleporting (so can't tp out of bounds
-Intermediary animations and effects set to a visible Z layer
-Player sprite updates properly on intermediary, and isn't visible on screen transitions
-UI screen scaling now actually functions