Down Under

Down Under

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overall: 3.76
fun: 3.54
innovation: 2.91
theme: 4.04
graphics: 3.91
humor: 2.48
mood: 3.52
Are you ready to dig ? You better be, because you are going Down Under !

This planet has been ravaged by a nuclear war and there's nothing good left on the surface ! This is why you are being sent on a mission to dig as deep as possible and bring back everything you can !
But be careful ! Your suit has a limited life support device and if you run out of energy, we will have to drag you back to the surface !

Between each run you will be able to use the gathered resources to upgrade your tools so you can reach deeper stratums, so don't rush it !

Controls :

* WASD // Arrows - Move, aim
* Space - Dig
* R - Extract and start a new run

~~Please note this game was intended to be compiled for WebGL but all my audio got corrupted when switching platforms so i chose to keep it on standalone to be in time. This is why there is no "exit" button, and you'll have to rely on your good ol' Alt+F4. I will try to find the origin of this error and will upload the WebGL version then.~~ Update : added a quit button for the standalone version in version 1.2

Credits


Music : Rhodesia MKII by Twin Musicom (twinmusicom.org) // (Sounds made in Bfxr)

A game by Simon Branstett, please do not redistribute

Special thanks to my friends for their support. Special shoutout to Thibaut !

Changelogs


1.2 - Postjam bug fixes/corrections


* Added a quit button in the main menu
* Added a reset button in the main menu to clear the data and start a new game
* Added a button to go back to the main menu in the shop
* Fixed a bug where the world generation would stop after 1000m under the surface
Found a bug?
Tell us on Discord