Downcave

Overall★★★★★★★★★★3.53
Fun★★★★★★★★★★3.77
Innovation★★★★★★★★★★2.79
Theme★★★★★★★★★★3.65

Downcave is a roguelike shooter platformer

Travel as deep down as you can, collect experience and weapons to get stronger

Made in Gamemaker Studio 2

Extract the zip file to play the executable

Itch.io Page:
https://iron-juice.itch.io/downcave




_Bigfix (Downcave 1.1.zip -> Downcave 1.1.1.zip) (added after deadline)
When leveling up or picking up weapons, added a delay for the buttons to fade in to avoid instantly clicking something on acccident. In the 1.1 version it was easy to grab the "+50% dmg, -4hp" powerup on accident and die._


Assets:
Pixel mobs
https://henrysoftware.itch.io/pixel-mob

"Dungeon Crawl Stone Soup" Assets
https://opengameart.org/content/dungeon-crawl-32x32-tiles-supplemental

Sound Effects, Subspace Audio
https://opengameart.org/content/512-sound-effects-8-bit-style

Humble Fonts (Equipment pro)
https://somepx.itch.io/humble-fonts-free!

Comments12

exewin
exewin27 Apr 2021, 10:22
My favourite LD48 game so far. Really hard, but super addictive.
LDJam user 142515
LDJam user 14251527 Apr 2021, 11:56
The gameplay is really fun it's hard but with the right build you can really hold yourself against all the mobs, good job !
Carko27 Apr 2021, 13:19
I killed myself with a level up perk. Other then that really fun.
ilPrinny
ilPrinny28 Apr 2021, 06:05
Really really fun and addicting entry, the upgrades were fun to stack and combine, 2 suggestions that would help the upgrade system IMO, 1) being able to skip guns, I sometimes dont want to take the triple gun when I have the laser. and 2) make sure you dont pick the same upgrades as options, Being given 3 options for orb duration was a little sad to see. Other than those two changes this game absolutely nailed it. REALLY really fun, fantastic work
tengusheath
tengusheath28 Apr 2021, 06:14
Pretty fun. The powerup system was cool.
Is there a way to get health back? I fell down a really long pit and just took a bunch of damage from enemies while I was falling and it felt a little unfair.
Gustavo Rocha
Gustavo Rocha29 Apr 2021, 15:04
Excellent Game! high replayability and nice flow. Great Job!
xpoho
xpoho30 Apr 2021, 10:11
Продираясь сквозь орды врагов, бравый герой с автоматом, нет, с дробовиком, ой, то есть с огнеметом, короче, с каким-то оружием лезет всё глубже и глубже, но встречается с золотым черепом и гибнет бесславно!
Вот такая у меня история.

Замечательная игра, мне очень понравился выверенный баланс между скоростью получения опыта и сложностью врагов. Спасибо! ^_^
ToxicComputer
ToxicComputer6 May 2021, 17:02
Good job! You did what I tried to do in my vertical levels, but much much better! Good entry and had a fun time playing!
My Sweet Whomp7 May 2021, 21:04
Nice entry. You did a good job of integrating every asset into a game that feel like a whole. The gamefeel needs to be tweaked a bit here and there: jumping with something else than the up key, the jump height is a bit short etc. And of course, the difficulty curve can be a bit ridiculous but in the end it's a pleasure to play. Kudos.
VixenMink
VixenMink11 May 2021, 03:06
I. Can't. Stop. Playing. This. Game.

Loving every little bit of this
SleepyStudios
SleepyStudios11 May 2021, 08:19
This is really well designed. I liked the variety in the way you could build your character and there's real trade-offs between some of the upgrades. I also really liked the enemy variety but some of them felt a bit unfair like the clouds that (I think) split up into more clouds when you hit them and travelled through walls. Amazing work overall though!
someone
someone11 May 2021, 17:51
Great game. The movement feels fluid and the weapons are satisfying.
The shotgun would occasionally not fire which was annoying.
I ended up avoiding the statues after a while because I didn't want a worse weapon.

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