
Drill goes brrrr!
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Discover the worlds beneath (no spoilers!)
Control the drilling station with the arrrow keys.
Dig the resources and sell them to buy upgrades for your station!
Currently implemented resources:
- Emerald
- Coal
- Iron
Available upgrades:
- Engine (to drill faster)
- Fuel tank
- Cargo compartment
- Drill quality (to increase resource recovery probability)
- Radar (to increase field of view)
I was hoping to complete more stuff in 48 hours, like improve collision detection or make nicer textures (what you see supposed to be temporary, heh). Also, I had no time to add the Game Over screen when you run out of money and fuel. No time for usual logo and title screens as well. I wish I could spent more time adding content to the game and tweaking it.
But overall, I am happy with the result. Check this out and let me know what you think!
Changelog:
v1.0 pre-compo early version (To present at local gathering)
v1.1 Compo version
More to explore, more upgrades to use
Multiple UI & balance fixes
v1.2 Quick fix pack
Don't generate resources in the walls
Refuel tank after upgrade
Add on-screen instructions
v1.3 Nicer map rendering
Control the drilling station with the arrrow keys.
Dig the resources and sell them to buy upgrades for your station!
Currently implemented resources:
- Emerald
- Coal
- Iron
Available upgrades:
- Engine (to drill faster)
- Fuel tank
- Cargo compartment
- Drill quality (to increase resource recovery probability)
- Radar (to increase field of view)
I was hoping to complete more stuff in 48 hours, like improve collision detection or make nicer textures (what you see supposed to be temporary, heh). Also, I had no time to add the Game Over screen when you run out of money and fuel. No time for usual logo and title screens as well. I wish I could spent more time adding content to the game and tweaking it.
But overall, I am happy with the result. Check this out and let me know what you think!
Changelog:
v1.0 pre-compo early version (To present at local gathering)
v1.1 Compo version
More to explore, more upgrades to use
Multiple UI & balance fixes
v1.2 Quick fix pack
Don't generate resources in the walls
Refuel tank after upgrade
Add on-screen instructions
v1.3 Nicer map rendering