Duggy
Dug you way down the rabbit hole.
Kill all enemies and collect as many treasures as you can.
Duggy is a retro Arcade game.
It is heavily inspired by "Dig dug" but with some own mechanics.
My 9y old son came directly up with this idea.
So i decided to go for it.
Gameplay is simple:
- WSAD (or Arrow) to control
- Space or fire to shoot
- If you don't collect the treasure within a time frame (5 seconds) it spawns a enemy.
Who has the highest score ?
IMPORTANT NOTE: The Web version doesnt properly save the score. The Windows Version does this.
I will try to fix it in the future - but i suggest you to use the Windows version in the meantime.
5 Levels are included which will be harder and go deeper.
Kill all enemies and collect as many treasures as you can.
Duggy is a retro Arcade game.
It is heavily inspired by "Dig dug" but with some own mechanics.
My 9y old son came directly up with this idea.
So i decided to go for it.
Gameplay is simple:
- WSAD (or Arrow) to control
- Space or fire to shoot
- If you don't collect the treasure within a time frame (5 seconds) it spawns a enemy.
Who has the highest score ?
IMPORTANT NOTE: The Web version doesnt properly save the score. The Windows Version does this.
I will try to fix it in the future - but i suggest you to use the Windows version in the meantime.
5 Levels are included which will be harder and go deeper.



Comments38
Your son sure has talent! Good job to him coming up with this idea.
Oh, and my final score for my best game was somewhere around 58200. Probably could have gotten more, but I learned the hard way that enemies have an invisible square collision field and being anywhere near them is game over.
@m01 thank you :)
@peace-of-cake-games thank you very much - 58200 is really good:D Sqaure Collision field ? hmm i didnt noticed that. Maybe the treasure time was up and the monster spawn directly ? :) Anyway a really good score and thank you for your feedback.
@lucky-zucc thx :)
It could have an endless level focused on scoring!
Nice work! ๐
You could put a strategy element where the player can't move up so he needs to plan ahead before moving
The game seemed to get a bit buggy as I reached level 3. I killed all enemies I could find, but I couldn't advance to the next level. Even after I dug up every dirt block, nothing happened. Treasure chests also didn't always spawn enemies after a few seconds (I think this problem was only in level 3 as well, though I don't fully remember).
Still, this is a fun game with quite a bit of potential for expanding it.
Audio and graphics are ๐ for the style you're going for. Everything feels like a juicy fruit of nostalgia. Well done.
- maybe change sound effects
- less enemies on firsts stages
- different enemies
- differente things to do! (maybe buy things with the treasure)
I went to stage 3, so if you have any of those things that I said before stage 4 forgive me! nice game =)
Anyway, the art was great looking ,and I liked the background music, though the music could've been a bit longer of a loop. Great work all around!