Embark

Embark

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overall: 3.88
fun: 3.52
innovation: 3.60
theme: 3.58
graphics: 4.06
audio: 3.94
humor: 1.80
mood: 4.02
An Idle Brick Breaker Game, where you dig down, instead of breaking up.
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Your paddle (*Reflector*) will automatically move from side to side and hopefully hit the ball (*Extractor*). As the *Extractor*​ breaks *Bricks*, you will collect *Dust*. Dust is used to purchase new *Artifacts* that power up your *Extractors* ​and *Reflectors​*.

Content has only been designed for 5 depths, but you can continue playing until the game crashes (it happens eventually, sorry).

New versions of the executable and WebGL build have been added to address game crashing issues, and an error with a string referring to Dust as Coins. No additional content has been added since the Ludum Dare 48 submission deadline.

Feedback is welcome! I'm considering expanding this project ​much​ further, but I'm not clear what form that will take.

UPDATES
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*Embark_LD48_V2:* Fixed a bug causing the music to only play through once.

*Embark_LD48_V3:* ~~Fixed a bug that was causing the game to crash when levels were completed & saves were loaded. This *might* also fix the alt-tab crash.~~

*Embark_LD48_V4:* ACTUALLY fixed the game-crashing bug. Hopefully. :fingers_crossed:

*Added a new version of the WebGL build that should run better and break less.*
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