So, instructions weren't clear so I almost gave up on the first day. Then I loved how the game escalated quickly from happy to dark and happy on the second day, my expectations were raised. But then on the third day I was a bit disapointed, in my opinion the mood didn't fit very well, but it was a nice experience!
Попробовал поиграть, ничего не осознал. Затем зашел в комменты и понял, что нужно играть дальше. Необычный взгляд на тему, в целом мне понравилось, но на второй день казалось, что дальше такой настрой будет развиваться, а по итогу третий день совершенно другой.
Nice little game. I thought it was already over after the first day, but the question mark at the end definitely made me want to explore more. I liked the unexpected darkness!
crazy enough, I enjoyed the experience quite a bit. Sad story, made me empathize with the character. Really interesting non-standard concept. great job making an emotional impact with it. congrats!
This is one of the funniest games I've seen this jam. :laughing: It's a neat experience. What it lacks in gameplay and graphics, it makes up for in a very visual story that is fun to go through. :thumbsup:
I think this game is mostly relying on story, it's a good story, it's engaging, but the visuals and gameplay are too barebones for me to actually enjoy it. If you could polish them graphix it would be really cash money of you
Holy crap, this game excels in the mood category for me. I think the emotional connection is even more emphasized by the minimal graphics and simple gameplay. The way the character moves, the blurring of certain backgrounds; it all comes together and uh, really makes me feel something all right.
I do feel as though the game's sudden dive into darkness was really sudden, and that was what got me interested in playing it. The sudden ending also leaves me feeling a lot of doubt as to whether or not the game truly ended or not.
This entry says a lot with so little, and it's quite fantastic in that regard.
Interesting and a bit weird game. I was never really sure if I got to the ending, and I would not be surprised if there is some thing I still have seen. Overall a pretty good jam game. Well done.
I like what you did with such a simple concept. dark theme with graphics and sound to go along with it, simple controls. Love the unexpected days that come along(it's what really makes the game) but as others have said I wasn't sure if the last "the end" was actually the end but I guess that leaves it up to interpretation. Fun short little game, very unique :)
I had a great time even if at the beginning I didn't know what to do... personally I would have taken the character out of bed no matter what key was pressed, also a little reminder of the keys would have been nice, for example on the start screen.
The sound effects are incredible. I'm not even kidding, the handmade sounds are very good! The atmosphere is also amazing, I was surprised the 2nd day, I did not expect it at all, it's a good 5/5 for the mood
Congratulations and thank you for this game, I hope to play one of your games again in the future!
Music and animations give a great mood to the game! Plot twist after restart gives the game a great contrast and interest. After completing the game, there is a desire to play more.
Some remark: if you open the door before you can exit then you need to reopen it to exit.
Good job!
--
Привет :)
Музыка и анимации отлично задают настроение игры! Поворот сюжета после перезапуска добавляет игре контраста и подогревает интерес. После прохождения игры есть желание поиграть ещё.
Небольшое замечание: если открыть дверь до того, как можно выйти, то потом понадобится закрыть и открыть дверь заново, чтобы выйти.
The game was short and simple, and it had an amazing mood! The sound effects were great! I think you could improve the graphics a bit, otherwise the idea was very innovative and I enjoyed playing it! :)
If the concept just went a bit further this might've been one of my favorites. Was definitely intrigued and just wanted more. Still I appreciate you went for something very different.
Cool game. I like the idea of a day sim to tell a story. I think it is really important to keep the pace up for a game that is primarily narrative, and especially on the second day, I just felt like I was waiting for so long to do everything. With a faster pace, I think this could be easier to get into. Well done.
Simple, efficient, we travel on many moods and i really enjoyed the end, pretty dramatic but also funny :D Great job for your first and compo entry :) Original way to fit the theme !
Congratulations on the game, it reminded me of 2 things the games made in flash, and the movie "Falling Down" by actor Michael Douglas, in the future I hope to see new scenes in your game, the style and art are getting along very well, a big hug to everyone , and I await your feedback regarding my game.
As many have said, this game has a very effective use of mood. I did enjoy the 3rd(last?) day quite a bit. My main criticism of this game would be the delay in actions by the character. It makes sense for the second day, but for the other days it makes the game feel unnecessarily sluggish. Still not a bad job overall!
Simple graphics, but well, I have to admit you at least did them yourself, so congrats. Game is surprisingly humoristic. It would have been nice to know which end was the real end of the game. Nice work :)
Very good idea! I really liked the sound and the mood, very good visual and audio story telling. But it felt a bit too open-ended, never quite knowing what you're supposed to do and whether it's the end of the game or not and why exactly certain things are happening. But I guess that's exactly what you were going for. To sum up, could be polished more but overall, very interesting out-of-the-box approach and very unusual and fun game. Great job!
It just got sadder and sadder. I loved how he broke the progress bar though! It's a small concept game and that concept is all too familiar to anyone who ever game jammed :wink:
Music is nicely done! It really sets the mood and goes with the changes. Arts is not so nicely done :wink: But it does the job.
Cool subversive game. I'm glad I didn't stop at the first ending! The art is lo-fi but I like how you used everything together to convey the changing mood: art, music, and even game mechanics (using different delays and move speeds etc). I enjoy that LD has some normal games but also some very unusual ones like this.
The style of the game reminds me of the good old flash games that I used to play back in the days. The sound effects were good, and the implementation of the theme was pretty unique. The part close to the ending made me laugh when the dude smashed the progress bar :rofl: Overall this was a solid jam game!
@johnsensei, yes, I did everything myself. Initially, I wanted to get into compo, but did not manage to meet it in two days. But I am glad that I made it in at least three days ^_^ (google-translate, sorry ^^)
Really good game, The character movement, interactions, and music all synced well with the mood of the story. Even graphics despite being quite simple say a lot. Breaking of 4th wall was amusing to see. You did great job in making this game.
Действительно хорошая игра. Движение персонажа, взаимодействие и музыка хорошо синхронизировались с настроением сюжета. Даже графика, несмотря на ее простоту, говорит о многом. Было забавно наблюдать за прорывом 4-й стены. Вы проделали огромную работу над этой игрой.
Dein Computerspiel macht eine scherzhafte Aussage über die Zustände eines Software-Entwicklers, der während Ludum Dare in immer tiefere und tiefere Abgründe seiner Seele hinabsteigt. Audio Effekte sind gut gesetzt und auch wenn die Grafik simpel ist, sind die Animationen witzig gemacht.
Comments61
I think I felt the most emotional engagement during the first day. Afterwards, curiosity took over...
I do feel as though the game's sudden dive into darkness was really sudden, and that was what got me interested in playing it. The sudden ending also leaves me feeling a lot of doubt as to whether or not the game truly ended or not.
This entry says a lot with so little, and it's quite fantastic in that regard.
I had a great time even if at the beginning I didn't know what to do... personally I would have taken the character out of bed no matter what key was pressed, also a little reminder of the keys would have been nice, for example on the start screen.
The sound effects are incredible. I'm not even kidding, the handmade sounds are very good!
The atmosphere is also amazing, I was surprised the 2nd day, I did not expect it at all, it's a good 5/5 for the mood
Congratulations and thank you for this game, I hope to play one of your games again in the future!
Music and animations give a great mood to the game! Plot twist after restart gives the game a great contrast and interest. After completing the game, there is a desire to play more.
Some remark: if you open the door before you can exit then you need to reopen it to exit.
Good job!
--
Привет :)
Музыка и анимации отлично задают настроение игры! Поворот сюжета после перезапуска добавляет игре контраста и подогревает интерес. После прохождения игры есть желание поиграть ещё.
Небольшое замечание: если открыть дверь до того, как можно выйти, то потом понадобится закрыть и открыть дверь заново, чтобы выйти.
Отличная работа!
On a side note, works fine on Linux with Wine.
I really like this take on the theme, nice work
Music and all sounds are sooo good, you made the great mood!
Music is nicely done! It really sets the mood and goes with the changes. Arts is not so nicely done :wink: But it does the job.
Nice work!
Not quite sure about the theme those. Personally I would interpret it as someone who get worn out by routine work and life.
Nice work!
Hularius game! Art style fits perfectly to the theme as sketchy and disposable as character's day
(google-translate, sorry ^^)
Действительно хорошая игра. Движение персонажа, взаимодействие и музыка хорошо синхронизировались с настроением сюжета. Даже графика, несмотря на ее простоту, говорит о многом. Было забавно наблюдать за прорывом 4-й стены. Вы проделали огромную работу над этой игрой.
Recorded my first play experience:
Hope, this will be helpful :)