
Falling Bot
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
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#### :fuelpump: Summary
You are a powered robot with low fuel, you need to avoid and destroy obstacles in order to land safely at the end of the cavern. Good luck !
#### :joystick: Controls
- Activate left thruster -> Right arrow key
- Activate right thruster -> Left arrow key
- Activate both thruster -> Left + Right arrow key
#### :exclamation: Disclaimer
- All 3D models, textures, UI elements and scripts were made by our team.
- We recommend you to used the downloadable .exe game, as the art and audio quality are better on it.
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#### :star: Credits
- Julien Machado - Development, Integration, SFX, UI.
- Aurore Thomas - 3D Models, Textures, UI.
- Matthieu Bielle - 3D Models, Animations, Textures.
- Jordan Benureau - Level Design, Integration, 3D Model, Texturing, SFX, Lighting, UI.
- Nicolas Saussol - Level Design, Lighting.
- Romain Pitot - VFX, UI.
- Corentin Sabiaux - Debug, Optimisation, HTML5 port.
#### :notepad_spiral: Patch Notes
##### 1.0 | 26.04.21
- Fixed credit scene responsivity.
- Fixed freeze on instruction screen.
- Fixed Patrick monster damage deal.
- Fixed thruster power inconstancy.
- Fixed block destruction delay inconstancy.
- Fixed fuel consumption inconstancy.
- Fixed "Metter" specification to "Score".
##### HTML5 port | 27.04.21
##### 2.0 | 28.04.21
- Fixed HTML5 screensize bug.
___________________________________________________________________________________________________________
#### :fuelpump: Summary
You are a powered robot with low fuel, you need to avoid and destroy obstacles in order to land safely at the end of the cavern. Good luck !
#### :joystick: Controls
- Activate left thruster -> Right arrow key
- Activate right thruster -> Left arrow key
- Activate both thruster -> Left + Right arrow key
#### :exclamation: Disclaimer
- All 3D models, textures, UI elements and scripts were made by our team.
- We recommend you to used the downloadable .exe game, as the art and audio quality are better on it.
___________________________________________________________________________________________________________
#### :star: Credits
- Julien Machado - Development, Integration, SFX, UI.
- Aurore Thomas - 3D Models, Textures, UI.
- Matthieu Bielle - 3D Models, Animations, Textures.
- Jordan Benureau - Level Design, Integration, 3D Model, Texturing, SFX, Lighting, UI.
- Nicolas Saussol - Level Design, Lighting.
- Romain Pitot - VFX, UI.
- Corentin Sabiaux - Debug, Optimisation, HTML5 port.
#### :notepad_spiral: Patch Notes
##### 1.0 | 26.04.21
- Fixed credit scene responsivity.
- Fixed freeze on instruction screen.
- Fixed Patrick monster damage deal.
- Fixed thruster power inconstancy.
- Fixed block destruction delay inconstancy.
- Fixed fuel consumption inconstancy.
- Fixed "Metter" specification to "Score".
##### HTML5 port | 27.04.21
##### 2.0 | 28.04.21
- Fixed HTML5 screensize bug.
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