This has to be some of the most lovely art I've seen in a jam game. And the music - mmmmm that ambiance! I could listen to that all day. Also that fluid simulation was juicy as hell, very satisfying. Overall a really neat game :D
I really loved how you used the very simple palette to highlight light and dark spaces! Even in small game, approaching different little highlighted spots was very interesting and I can imagine it being very fun to explore a bigger world~
Cool unique way to jump/attack. The darkness and spots of light helped sell the theme. Wanted more since it was so short! Looked for a way to get in the door at the start thinking it would let me go "deeper".
Super cool aesthetic! I loved how you used your assets very economically to create a larger space. Awesome ambience and particles as well. Attacking with your jump is interesting, but I couldn't figure out which part of the particle fire is actually hurting the enemies.
Nice work! I really liked the graphics and how you had jumping be the attack. It was hard to tell if my attacks were connecting with the enemies sometimes. I also wish there were some sfx. Great job!
Dude! pixel art and tunes were excellent tone setters! Really felt an ominous vibe scooting around the level. This is something I'd really like to sing my teeth into as a post jam release. Well done!
The minimal colour and use of darkness is so good. I love this visual style. I loved this game and wished there was more! I played this on stream, here is the VOD in case you are interested: https://www.twitch.tv/videos/1006566681
Damn! I wanted more! I found a very nice little game to play. This color palette is very well chosen and this lack of design for the scenarios is the charm of the game. The song fits in very well with this mood of suspense and demand. Its particles (shots) are also very beautiful and the jumping mechanics are also very interesting. A pity that has no end. I will look forward to a further development of that game.
Wow how cool my friend, you managed to reach the right point for execution in a jam, and a very big step for this game to become a commercial project in the future, you did a lot with little, and congratulations for that, your art is beautiful and the idea was well passed, I hope you will follow this project, because it is with a very good stone, that if it is well worked and polished it can turn into a beautiful diamond, and I will be very happy to see this result, a great hug.
The art is, as basically everyone else has noted, very good. I really like the spring jump - I never thought pressing down to jump would feel so natural. I'm less happy with the super-jump, which feels way too fast. There isn't very much to do, but mad points for aesthetic.
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Game is little bit short that I haven't had enough :P
Took me a while to figure out what is that little green triangle.
5 stars for all (except 'overall' because it's really too short and lack of guidance)
@lighty-the-light Lol yes i admit it is waaaay too short -and thank you! xD
@william-v-b Thank you!! :D
I wanted more! I found a very nice little game to play. This color palette is very well chosen and this lack of design for the scenarios is the charm of the game. The song fits in very well with this mood of suspense and demand. Its particles (shots) are also very beautiful and the jumping mechanics are also very interesting.
A pity that has no end.
I will look forward to a further development of that game.
Congratulations!