Going Deep

by popesp
co-authored: @vishnu2929
Overall★★★★★★★★★★3.18
Fun★★★★★★★★★★3.18
Innovation★★★★★★★★★★2.96
Theme★★★★★★★★★★4.32
Graphics★★★★★★★★★★3.73
Audio★★★★★★★★★★3.77
Humor★★★★★★★★★★2.50
Mood★★★★★★★★★★3.59
In Going Deeper your goal is to see how deep into the caverns you can go. Climb down progressively harder randomly generated levels searching for an exit, where at the end of every level you will be taken to a shop where you can purchase permanent upgrades with gold you have dug up.

Be careful to manage your Stamina as it is depleted from digging and taking damage.
Search for bugs to eat to restore your stamina

Controls:
WASD or the arrow keys to move . W or Up is jump.
Spacebar is used to dig/accept.

Comments10

felo0727 Apr 2021, 02:52
Very good sounds and art , its cute
JPGFG
JPGFG27 Apr 2021, 03:39
I really liked the art style, very stylish and cute
deathray
deathray27 Apr 2021, 03:45
High marks for music, and nice art; love the hair movement and the bug-eating... but I couldn't beat a single level. Do you just have to restart the level until you get a random level that is beatable? Can you dig down somehow?
popespauthor27 Apr 2021, 07:14
@deathray Thanks for the feedback :) Yeah it's possible to dig down if there are no tiles in front of you. Sorry it wasn't clear, we were a bit too crunched for time to communicate the controls properly. You're right though, the level generation is curved fairly difficult until you get a couple upgrades.
jondkoon
jondkoon1 May 2021, 01:23
Really love the vibe: music, animation, art style. The procgen could use some work I restarted several times and didn't feel like I could do very much with the stamina I had. Digging down was a little finicky.

Some good potential if you had some more time to iron out the kinks.
Madbarron
Madbarron1 May 2021, 01:26
A lot of the levels are impossible, which is a big bummer. It's nice that you keep the upgrades between resets, but losing all your money is pretty harsh. The graphics and audio totally work, and I think this could be tweaked into a pretty addictive experience.
Ryan Korsak1 May 2021, 01:33
I love the art and sound! Once I got the hang of the controls and key mechanics (really should have read the description completely ;P), I really enjoyed the gameplay. The tension of strategy and luck is great - "Oh there's a worm I can eat and I have full stamina! Let me see what gold I can dig before I eat it". I immediately started thinking about other abilities/mechanics to add, which I think is a sign of a promising core concept.
Thulium Games
Thulium Games1 May 2021, 01:51
Really good pixel art and I liked the music. I'm pretty sure it's impossible a lot of the time though. Maybe some other way to regenerate stamina would be good, like you can give 10 or so coins to refill your stamina so you'll never run out but the more you have to use it the less you'll be able to buy at the end of the level. Overall really fun to play.
rkhadder
rkhadder1 May 2021, 01:51
This game has so much potential if you had a better difficulty curve. It was too hard to beat a single level. Clearing your coins on level restart is a cruel mechanic XD

Great art and concept.
Franklins Ghost
Franklins Ghost15 May 2021, 04:26
Liked the art in this and thought it made the game look really nice to play. Did have issues at times were I ended up stuck and needed to restart the game so would be nice if the generating levels was a bit easier.

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