Grave Fallers

co-authored: @romana-kapustova
Overall★★★★★★★★★★3.52
Fun★★★★★★★★★★3.74
Innovation★★★★★★★★★★2.68
Theme★★★★★★★★★★4.07
Graphics★★★★★★★★★★3.32
Audio★★★★★★★★★★3.87
Humor★★★★★★★★★★3.11
Mood★★★★★★★★★★3.17
Your consciousness is haunting you and you don't have much time until the realisation of reality hits you. Oh my, it's gonna be painful. But don't despair... we know how to deal with reality! We're professionals! Just do whichever random thing you can, so you won't think about it for a while. That's always worked!
Luckily, your father's grave is open, and the hole is pretty deep. Jump in and run, maybe you can outrun your thoughts!

Just try to avoid all the other painful things on the way... those won't help. You're here to relax, not to deal with your problems. Those will only hold you back.

If you have company, try the two players mode - winning against someone in something totally meaningless will definitely help to ease your mind!

Controls:
* Player 1 - A/D to move left/right, W (or *space*) to jump
* Player 2 - Arrow left / right to move left/right, arrow up to jump

Goal: Try to get as deep as you can in the 2-minute time limit.

Controllers are also (hopefully) supported, first one controls the first character, second one the second character.
Genres: platformer
Tools: Unity

Comments27

ZachsButt
ZachsButt26 Apr 2021, 22:09
I had lot's of fun! It was an engaging game and the music was cool.
pedrocoden
pedrocoden27 Apr 2021, 00:48
and apparently it doesn't have any bugs
Ringabell27 Apr 2021, 16:41
jesus it was very funny. These sound effects killed him.
blobo27 Apr 2021, 16:44
I had a lot of fun with this! When you die, It says "Nice try" which led to me assuming there's a win condition. after a second run, I think it's just endless. In any case, here's the best run I had.

Nice work!
Pavel Smejkal
Pavel Smejkalauthor27 Apr 2021, 16:49
@100th-coin Yeah, well all the tries are nice actually :D There is a 2 minute time limit so there is no winning condition, same as there is no escaping one's consciousness. However, that's where the metaphore ends, you actually cannot face the heroe's problems in the game :) Thanks for the feedback.
nyanpierre
nyanpierre27 Apr 2021, 18:11
I did 750m, the sfx are nice, the game works well. When you get hit, maybe the climb is a bit long?
Pavel Smejkal
Pavel Smejkalauthor27 Apr 2021, 18:15
@nyanpierre Thanks for the feedback. The climb may feel a little long in the singleplayer but it was optimized for the two-player mode where it can really help you and it feels pretty good to see the other player's "spirit" fly past you in the opposite direction :smile:
itsonrandom27 Apr 2021, 20:49
Enjoyed this! Appreciate that you used real instruments for the music and loved the SFX haha. Good fun game too!
Adam K28 Apr 2021, 00:18
This is one of my favorites ive played. Its very simple, but everything is well polished and its very fun!
TheAwesomeShaz
TheAwesomeShaz28 Apr 2021, 03:31
falling deep is really satisfying, also that screenshake while landing really added to the game feel
Steven Glenski28 Apr 2021, 04:00
The art and sound effects were awesome well done! I really enjoyed how you were enticed to risk it but if you died you were thrown way back up and lost time. Fun mechanic.
Definitely a deep game... too deep...
This was my high score before my thoughts caught me.
Rolly
Rolly28 Apr 2021, 07:17
Great game ! I thought I was really bad at this, yet I am suprised to have the highest score in the comments so far :smile: Took me 3 attempts to be honnest...

The gameplay is quite simple but very well implemented, and it seems polished! I didn't understand that i had health points at first so I wondered why I didn't get punished for being hit the first time. I guess it's the kind of game in which you understand so well what you have to do, that don't take time to look around the screen. Anyway I think having "lives" is a good idea, and can actually be a good strategy to try and get a few ones before going free fall, not caring to much for hits!

The visuals are well made and very clear, using colors to get the attention of the player where it's needed. Good job on that.

The music is really cool ! It is nice to hear something else than electro for a fast-paced game once in a while. And the idea of having the volume depend on the timer is a nice touch! I think you had a good time making sound effects, they were both cute and funny x)

Good entry!
Cannocchiale28 Apr 2021, 20:37
Really enjoyable and replayable!!I really liked the sound effects :)
Kaleido
Kaleido29 Apr 2021, 00:54
Nice job! I was a fan of the audio a lot. It sounded like you made the guitar yourself? Loved that touch. This game felt very personal and emotional. Very clean entry.

Congrats!
Pavel Smejkal
Pavel Smejkalauthor29 Apr 2021, 08:35
@kaleido Yes indeed, I recorded the guitar myself. I was just going for something that would increase in intensity and would end exactly as the run ends so the player would have some sense of time and urgency even without looking at the in-game timer. This was a second take of something that came to mind and I felt like not over-complicating it so went with it (it was just a few hours before the submission anyway) :)

Glad you liked the game and thanks for the feedback.
kfischer-okarin
kfischer-okarin29 Apr 2021, 08:50
The sounds were funny and the game was also enjoyable. I reached 822 meters on my first try.
I also liked that dying just threw you back a little bit and didn't force you to start from the beginning. Good job!
willjardine
willjardine29 Apr 2021, 22:34
This is a lot of fun to replay. Wonderful job! :)
.fpeg
.fpeg1 May 2021, 12:02
Fast paced! I like it! Though the graphics are overall good, I do wish there was animations (of course, this being a Compo game I can see why that can be a tall order :P). I like the hillarious sound effects and the fact that music intensifies throught the game. Much fun! :)
leorid1 May 2021, 12:28
Lovely sound effects :D
anorphie
anorphie1 May 2021, 16:50
I've reached 900m!
You've made a good work, I liked the game and music. I also enjoyed the music and the idea - the deeper you get - the louder is the music (it makes tension to rise). The only thing - maybe to add some animation.
Thank you for your interesting idea!
Togis
Togis3 May 2021, 11:03
We played your game in multiplayer two days ago during our stream. Here is a link to the exact place in the video archive if you wish to see it again: https://www.youtube.be/watch?v=aC3sZsRjx5g&t=2488s

I really enjoyed it, this is really fun to play. Congratz!
Romana Kapustova3 May 2021, 16:02
@togis Thank you for playing! It was really nice to have someone finally try the 2 player mode and we even got to see it, so that's awesome. It meant a lot, thanks :)
lordxam216 May 2021, 14:42
only musical accompaniment is missing for complete happiness =)
HacksawUnit
HacksawUnit16 May 2021, 14:55
Very nice!! The 'thump' sound effect when landing after falling a while was a nice touch. I like how the projectile shooters mean players can't just hug the wall as a strategy.

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